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Provi's Health Bars

Provi's Health Bars

Adds sleek and expansive health bars / damage indicators.

55.3k
139
Utility

Compatibility

Minecraft: Java Edition

1.21.x
1.20.x
1.19.2–1.19.4

Platforms

Fabric
Quilt

Supported environments

Client-side

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Links

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Creators

Provismet
Provismet Owner

Details

Licensed Lily License v1.1
Published last year
Updated 2 weeks ago
DescriptionGalleryChangelogVersions

Show all versions

1
2

2.4.1+1.21.5

by Provismet on Jun 7, 2025
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Bugfixes

  • Fixed incompatibility with Distant Horizons and Sodium Extras. (T2PeNBiX99wcoxKv3A4g)

2.4.0+1.21.5

by Provismet on May 30, 2025
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Larger update to provide bug fixes and new data-driven functionality.

Additions

  • Added data-driven customisation.
    • Resource packs can now be used to change the hud type, HUD health bars, portrait, and more for individual entity types and also tags.
    • Includes data generators so dependent mods can easily add their own customisations.

Bugfixes

  • Adjusted health bar rendering to use vanilla's "text" rendering instead of the prior custom implementation.
    • Resolves the incompatibility with Iris shaders.
    • Should resolve other rendering incompatibilities too.

2.3.2+1.21.5

by Provismet on Apr 21, 2025
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Changes

  • Updated the json config to be more readable.
    • This update will reset your settings.

Known Issues

  • Health Bars do not render with shaders; this is still under investigation, but rendering is extremely obtuse and I can't find any documentation.
    • The compatibility health bars have been temporarily disabled since they don't work anymore.

2.3.1+1.21.4

by Provismet on Feb 20, 2025
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2.3.1+1.21.3

by Provismet on Feb 20, 2025
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Bugfixes

  • In-world health bars show mount health again.
  • Blacklisted entities no longer affect mount healthbars.

2.3.0+1.21.4

by Provismet on Jan 4, 2025
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Minor patch that adds more versatility to in-world health bars.

Additions

  • Added ability for health bar to match team colour. (ZsoltMolnarrr/Provismet)
  • Added ability for the background of a health bar to match the foreground colour. (ZsoltMolnarrr)
  • Added built-in resource pack for square-styled health bars.
  • Added built-in resource pack for round-styled health bars.

Changes

  • Slightly changed the health bar textures to improve visual clarity.

Bugfixes

  • Fixed text being disjointed when particles were in rising mode.

2.3.0+1.21.3

by Provismet on Jan 4, 2025
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Minor patch that adds more versatility to in-world health bars.

Additions

  • Added ability for health bar to match team colour. (ZsoltMolnarrr/Provismet)
  • Added ability for the background of a health bar to match the foreground colour. (ZsoltMolnarrr)
  • Added built-in resource pack for square-styled health bars.
  • Added built-in resource pack for round-styled health bars.

Changes

  • Slightly changed the health bar textures to improve visual clarity.

2.3.0+1.21

by Provismet on Jan 4, 2025
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Minor patch that adds more versatility to in-world health bars.

Additions

  • Added ability for health bar to match team colour. (ZsoltMolnarrr/Provismet)
  • Added ability for the background of a health bar to match the foreground colour. (ZsoltMolnarrr)
  • Added built-in resource pack for square-styled health bars.
  • Added built-in resource pack for round-styled health bars.
  • [Backport] Added the target's status effects to the HUD display.

Changes

  • Slightly changed the health bar textures to improve visual clarity.

2.2.0+1.21.4

by Provismet on Dec 13, 2024
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Additions

  • Health bars on the HUD now display the status effects of the target.
    • Only status effects with visible particles are shown. Status effects with particles disabled are not displayed.
  • Added a config option to toggle status effects on the health bar HUD.

Bugfixes

  • Damage particles no longer spam the logs.
  • Fixed an issue that caused all nameplates to be permanently visible.

2.2.0+1.21.3

by Provismet on Dec 13, 2024
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Additions

  • Health bars on the HUD now display the status effects of the target.
    • Only status effects with visible particles are shown. Status effects with particles disabled are not displayed.
  • Added a config option to toggle status effects on the health bar HUD.

Bugfixes

  • Fixed an issue that caused all nameplates to be permanently visible.

2.1.3+1.21.4

by Provismet on Dec 7, 2024
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1.21.4 introduces rendering changes that cause the original damage indicator particle implementation crash the game (Sodium users were seemingly unaffected). This update fixes this issue by changing, once again, how the text is rendered by the particle.

Changes

  • The coloured rhombus and the text for damage particles have been split into two separate particle types.
    • provihealth:text_particle is no longer the image, now it is purely the text and uses the CUSTOM particle layer.
    • provihealth:health_particle uses all of the original parameters that the damage particles had originally, except now it only renders the image and not the text. This particle spawns the text as a separate particle when created.
  • No longer uses its own built-in JSON builder. The mod now uses the JSON builder supplied by LilyLib.

2.1.2+1.21.3

by Provismet on Nov 27, 2024
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No major changes, updates the mod and changes several internals to use the changes in Minecraft's rendering code.

Changes

  • In-world health bars now use tickDelta (bar movement is fixed to ticks).

Removals

  • Removed the World Gliding setting due to the above.

2.1.1+1.21

by Provismet on Sep 7, 2024
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Patch update to address some visual inconsistencies.

Changes

  • In-World health bars no longer show when GUI is hidden (F1 mode).
  • In-World health bars no longer render past the fog border.
    • The effects of blindness and darkness are considered fog.

2.1.0+1.21

by Provismet on Jun 16, 2024
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Minor update to bring the mod into 1.21 Minecraft.

Additions

  • Text on damage particles now has an alpha channel. This can be adjusted in the settings menu.
    • Caution: If updating from the previous version of the mod, it is possible that the alpha will be at zero (invisible). Double check your settings if you can't see any text particles.

1.2.4+1.19.2

by Provismet on May 22, 2024
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Backport of the 1.2.4 version to 1.19.2 Minecraft.

Thanks to HarryNull for making this possible.

Notes

Due to game-breaking visual bugs present in 1.19.2, this version requires both Sodium and Iris to be present.

If in-world text looks wrong in this version, consider disabling text shadows.
1.19.2 rendering is not perfect, so play with the settings if you encounter any issues.

2.0.0+1.20.6

by Provismet on May 14, 2024
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Major release to update the codebase to 1.20.6, including a revamp to the mod's API.

New Features

  • Health bars and the HUD can now have text placed on them by other mods.

Changes

  • Changed text particle rendering... again.

API Changes

  • EntityGroups no longer exist, so the API has been rewritten to make use of datapack tags.
    • Dependent mods should now register a tag with a priority in the API. PHB will get the highest priority tag for each mob on demand, and cache the results.
  • API has a new a function where a lambda that returns Text (can be formatted) can be registered. This tells PHB to place the text in the world or the HUD.

1.2.4+1.20.2

by Provismet on Feb 28, 2024
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Tweaks

  • Text particles now resize smoothly.
  • The paperdoll HUD now keeps the body and head facing the same direction.

Bugfixes

  • Mount health bars no longer compress weirdly.
  • Fixed compatibility with mods such as EMF that have irregular mob rotations.
    • Done via a new compatibility setting.

1.2.4+1.20.1

by Provismet on Feb 28, 2024
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1.2.3+1.20.2

by Provismet on Feb 12, 2024
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Changes

  • Moved the text renderer for particles.
    • There is a rare issue with text rendering and the cause is currently unknown. This is aimed at making it more stable; if you encounter an issue it should resolve itself after a couple minutes.
  • Spectating players can no longer be considered visible.

1.2.3+1.20.1

by Provismet on Feb 12, 2024
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