Programmer Art Continuation Project r1.8.0 WIP BUILD 06052024
1.20+:
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Reworked Blackstone coloring to better suit PA Studies: Removed tint and made it color passing.
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Tweaked Amethyst Cluster color.
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Tweaked Nether Gold Ore.
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Tweaked Barrel.
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Tweaked raw copper item and block coloring.
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Temporarily removed my sculk tendrils as I try to animate original ones.
1.21+:
- Added 24w18a music discs.
- Reworked "Wind Charged" effect.
Latest build:
- Tweaked Crimson Plants' shading to be less extreme.
- Reworked Calcite Texture.
- Reworked all campfire sprites.
- Improved all "basalt" related textures.
- Improved 1.8 blackstone, again.
- Improved blast furnace outlines.
- Tweaked Smoker.
- Remade all Respawn Anchor textures.
- Added original 2d dragon head.
Latest version, with the latest fix, functional on Re-Console.
Quick patch.
- Restored all classic mob heads. (except dragon, it's impossible to make it look good in 3d.) This fixes a problem where certain CEM models break their item counterparts.
WIP version of 1.8, compatible w/ Re-Console.
WIP build of next "rework/fix" update, only addon included is 1.20.4 bat.
- Reworked Blackstone coloring to better suit PA Studies: Removed tint and made it color passing.
- Reworked "Wind Charged" effect.
- Reworked all campfire sprites.
- Reworked Calcite Texture.
- Tweaked Crimson Fungi shading to be less extreme.
- Tweaked Amethyst Cluster color.
- Tweaked Smoker.
- Tweaked Nether Gold Ore.
- Tweaked Barrel.
- Tweaked raw copper item and block coloring.
- Temporarily removed my sculk tendrils as I try to animate original ones.
- Added borders to all paintings.
1.7.10-04 but I removed all custom UI elements for compatibility w/ mods that alter the interface like Legacy4J. Includes Bat Model.
First official release on MR.
- Revamped honeycomb sprite.
- Fixed Bell Texture not appearing.
- Tweaked Bee color.
Most recent revision of 1.7.10, includes 1.20.5 EMF related fixes.
- Tweaked tuff sprite for even more accuracy to granite, diorite and andesite.
- Fixed a critical issue w/ CEM piglin/piglin head models.
- Fixed "ominous" vaults.
- Fixed an issue w/ vanilla programmer art related to zombie villager models. Somehow, Mojang didn't fix this and I hadn't seen a zombie villager in years.