Mods
Resource Packs
Data Packs
Modpacks
Shaders
Plugins
Mods Resource Packs Data Packs Plugins Shaders Modpacks
Get Modrinth App Upgrade to Modrinth+
Sign in
ModsPluginsData PacksShadersResource PacksModpacks
Sign in
Settings
Better Beacon Range

Better Beacon Range

Expand vanilla beacons by dynamically adjusting the range depending on what blocks the pyramid is composed of. Tamed pets inside the range will also have effects applied.

1,454
23
Adventure
Decoration
Game Mechanics

Compatibility

Minecraft: Java Edition

1.20–1.20.4

Platforms

Bukkit
Paper
Purpur
Spigot

Supported environments

Server-side

90% of ad revenue goes to creators

Support creators and Modrinth ad-free with Modrinth+

Links

Report issues Visit wiki Join Discord server

Creators

Frogperson
Frogperson Owner

Details

Licensed ARR
Published last year
Updated last year
DescriptionChangelogVersions

Features

  • Dynamic beacon range depending on pyramid blocks
  • More expensive blocks = higher range
  • Mix and match block types to get the most out of your beacon
  • Beacon effects can also be applied to mobs! (configurable)
  • Applies to tamed pets by default (horses, dogs, etc.)
  • Tinted glass above an active beacon will hide the beam
  • Completely configurable!

Notes

  • Beacons will only give effects to players if the beacon is in a loaded chunk. Configuring the plugin for higher ranges, or running it on a server with a smaller view distance, means that extra range may get cut off.

Commands and Permissions

Command Description Permission Default
/bbrReload Reloads the config file BetterBeaconRange.reload OP
/bbrGetRange Gets the range of the beacon you're looking at BetterBeaconRange.getRange everyone

Example beacons:

Full Iron Beacon Range (Using default config values)
Blocks per Level x Type Range x Level Multiplier = Level Range Total Range
3x3 = 9 x 0.2 x 3.0 = 5.4
33.3
5x5 = 25 x 0.2 x 2.0 = 10
7x7 = 49 x 0.2 x 1.0 = 9.8
9x9 = 81 x 0.2 x 0.5 = 8.1
Full Gold Beacon Range (Using default config values)
Blocks per Level x Type Range x Level Multiplier = Level Range Total Range
3x3 = 9 x 0.3 x 3.0 = 8.1
49.95
5x5 = 25 x 0.3 x 2.0 = 15
7x7 = 49 x 0.3 x 1.0 = 14.7
9x9 = 81 x 0.3 x 0.5 = 12.15
Full Emerald Beacon Range (Using default config values)
Blocks per Level x Type Range x Level Multiplier = Level Range Total Range
3x3 = 9 x 0.4 x 3.0 = 10.8
66.6
5x5 = 25 x 0.4 x 2.0 = 20
7x7 = 49 x 0.4 x 1.0 = 19.6
9x9 = 81 x 0.4 x 0.5 = 16.2
Full Diamond Beacon Range (Using default config values)
Blocks per Level x Type Range x Level Multiplier = Level Range Total Range
3x3 = 9 x 0.6 x 3.0 = 16.2
99.9
5x5 = 25 x 0.6 x 2.0 = 30
7x7 = 49 x 0.6 x 1.0 = 29.4
9x9 = 81 x 0.6 x 0.5 = 24.3
Full Netherite Beacon Range (Using default config values)
Blocks per Level x Type Range x Level Multiplier = Level Range Total Range
3x3 = 9 x 0.9 x 3.0 = 24.3
149.85
5x5 = 25 x 0.9 x 2.0 = 45
7x7 = 49 x 0.9 x 0.9 = 44.1
9x9 = 81 x 0.9 x 0.5 = 36.45
Mixed Beacon Range (Using default config values)
Blocks per Level x Type Range x Level Multiplier = Level Range Total Range
3x3 = 9 x 0.6 x 3.0 = 16.2
79.3
5x5 = 25 x 0.4 x 2.0 = 20
7x7 = 49 x 0.3 x 0.9 = 14.7
9x9 = 81 x 0.2 x 0.5 = 8.1

Config

# ----------------------------------------------- Entity Types ----------------------------------------------- #

# Note: these categories are not mutually exclusive, and may contain overlapping mobs.
# For example, enabling Animals will also include all Tamables, whether you have Tamables enabled or not!

# Apply beacon effects to tamables https://hub.spigotmc.org/javadocs/spigot/org/bukkit/entity/Tameable.html
ApplyEffectsToTamables: false

# Apply beacon effects to tamables, but ONLY IF TAMED
ApplyEffectsToPets: true

# Apply beacon effects to Villagers https://hub.spigotmc.org/javadocs/spigot/org/bukkit/entity/AbstractVillager.html
AppyEffectsToVillagers: false

# Apply beacon effects to WaterMobs https://hub.spigotmc.org/javadocs/spigot/org/bukkit/entity/WaterMob.html
AppyEffectsToWaterMobs: false

# Apply beacon effects to Animals https://hub.spigotmc.org/javadocs/spigot/org/bukkit/entity/Animals.html
ApplyEffectsToAnimals: false

# Apply beacon effects to Enemies https://hub.spigotmc.org/javadocs/spigot/org/bukkit/entity/Enemy.html
ApplyEffectsToEnemies: false

# Apply beacon effects to Raiders https://hub.spigotmc.org/javadocs/spigot/org/bukkit/entity/Raider.html
ApplyEffectsToRaiders: false

# Need finer control? Enable specific entities here https://jd.papermc.io/paper/1.20/org/bukkit/entity/EntityType.html
ApplyEffectsToSpecificEntities:
#  - ALLAY
#  - SHEEP


# ---------------------------------------------- Range Features ---------------------------------------------- #

# Blocks in the way of the bean that will not disable the beacon
# NOTE: THESE BLOCKS WILL STILL VISUALLY HIDE THE BEAM!
AllowedBeamBlocks:
  - TINTED_GLASS

# Enables the block type range and level multiplier features (set to false for vanilla range mechanics)
EnableBetterRangeFeatures: true

# Range multiplier per level
LevelOneMultiplier: 3.0
LevelTwoMultiplier: 2.0
LevelThreeMultiplier: 1.0
LevelFourMultiplier: 0.5

# Beacon base blocks and range added per type
# Blocks must be formatted in Spigot Material format: https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Material.html
# THIS DOES NOT ADD VALID BEACON_BASE_BLOCKS! This is to configure the range for beacon_base_blocks added via another method such as a datapack.
# Here's a datapack for copper: https://mc.voodoobeard.com/#copper_beacons
BeaconBlocks:
  #- <MATERIAL>: <Range>
  - COPPER_BLOCK: 0.1 # Requires extra datapack, see note above
  - EXPOSED_COPPER: 0.1 # Requires extra datapack, see note above
  - WEATHERED_COPPER: 0.1 # Requires extra datapack, see note above
  - OXIDIZED_COPPER: 0.1 # Requires extra datapack, see note above
  - CUT_COPPER: 0.1 # Requires extra datapack, see note above
  - EXPOSED_CUT_COPPER: 0.1 # Requires extra datapack, see note above
  - WEATHERED_CUT_COPPER: 0.1 # Requires extra datapack, see note above
  - OXIDIZED_CUT_COPPER: 0.1 # Requires extra datapack, see note above
  - WAXED_COPPER_BLOCK: 0.1 # Requires extra datapack, see note above
  - WAXED_EXPOSED_COPPER: 0.1 # Requires extra datapack, see note above
  - WAXED_WEATHERED_COPPER: 0.1 # Requires extra datapack, see note above
  - WAXED_OXIDIZED_COPPER: 0.1 # Requires extra datapack, see note above
  - WAXED_CUT_COPPER: 0.1 # Requires extra datapack, see note above
  - WAXED_EXPOSED_CUT_COPPER: 0.1 # Requires extra datapack, see note above
  - WAXED_WEATHERED_CUT_COPPER: 0.1 # Requires extra datapack, see note above
  - WAXED_OXIDIZED_CUT_COPPER: 0.1 # Requires extra datapack, see note above
  - IRON_BLOCK: 0.2
  - GOLD_BLOCK: 0.3
  - EMERALD_BLOCK: 0.4
  - DIAMOND_BLOCK: 0.6
  - NETHERITE_BLOCK: 0.9

Modrinth is open source.

main@81b0922

© Rinth, Inc.

Company

TermsPrivacyRulesCareers

Resources

SupportBlogDocsStatus

Interact

Discord X (Twitter) Mastodon Crowdin
Get Modrinth App Settings
NOT AN OFFICIAL MINECRAFT SERVICE. NOT APPROVED BY OR ASSOCIATED WITH MOJANG OR MICROSOFT.