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Zombie Tactics

Zombie Tactics

An overhaul of zombie AI, which allows them to break blocks and improves their tracking.

978
18
Cursed
Game Mechanics
Mobs

Compatibility

Minecraft: Java Edition

1.21.x

Platforms

NeoForge

Supported environments

Client and server

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Creators

n643064
n643064 Member

Details

Licensed GPL-3.0-or-later
Published 7 months ago
Updated 4 months ago
DescriptionChangelogVersions

Warning! Zombie Tactics makes significant changes to zombie AI, and thus, may be wholly incompatible with other AI-changing mods.

The features listed bellow can all be toggled and configured in the config file.

Features
Mining

When zombies are done or stuck during navigation, they can attempt to break blocks between them and their target, whether a block can be broken depends on its hardness being lower than the maximal hardness set in the config file.

Climbing

When multiple zombies collide they can push each other up with a set velocity which can be changed in the config file.

Targeting

Zombies will target animals (entities which extend Animal)

Markers

Entities that take damage, use items, or are projectiles hitting a target or surface, will spawn markers which will attract nearby zombies.

Updating to a new major version usually requires the config to be regenerated.

Modrinth is open source.

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