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Water Walking Fix (Forge)

Water Walking Fix (Forge)

Fixes the hitbox of flowing fluids and fluidlogged blocks for entities that can walk on them, now on Forge.

1,444
6
Game Mechanics
Utility
Water Walking Fix (Forge) has been archived. Water Walking Fix (Forge) will not receive any further updates unless the author decides to unarchive the project.

Compatibility

Minecraft: Java Edition

1.20–1.20.1
1.19.x
1.18.2

Platforms

Forge

Supported environments

Client and server

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Links

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Creators

Torty
Torty Owner
Apace
Apace Original Author

Details

Licensed MIT
Published last year
Updated last year
DescriptionGalleryChangelogVersions

Water Walking Fix (Forge)

This is an unofficial Forge port of Water Walking Fix made by Apace100. Please follow this link if you want the mod on Fabric or Quilt.

What this mod is

In vanilla, the only sources of an entity being able to walk on fluid is the Strider, which is able to walk on lava. Vanilla's implementation however is theoretically general, with a method on entities which can be overridden to allow the entity to walk on any fluid.

Mods exist which use this method, for example to allow players to walk on water, e.g. with a new enchantment or by picking a specific origin.

Because vanilla's implementation doesn't consider walking on water as a possibility, the following bugs exist:

  • Entities which can walk on a fluid are only able to walk on source blocks, not flowing instances of the fluid
  • Entities which can walk on a fluid are not able to walk on fluidlogged blocks

This mod fixes those two issues.

What this mod is not

The mod does not add any way to allow players or other entities to walk on water. It merely exists to fix the issues present in vanilla when water walking is enabled by another mod.

Modrinth is open source.

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