[1.17.1-1.4.0.0] - 2021-09-14
Changed
- Update mod to Forge 1.17.1-37.0.59
- changed versioning to fit Forge Recommended Versioning
Version 1.3.0
2 new configs per campfire added #4 (thanks to Misticblade7 for the idea)
- [soul]CampfireRainUnlitTime: time a campfire burns until it goes out during rain
- [soul]CampfireRainParticleFactor: factor of particle count of a campfire during rain 1 config per campfire removed
- [soul]UnlitCampfireWithRain: because [soul]CampfireRainUnlitTime contains a corresponding value (-1)
Version 1.3.0
Thanks to JayCeeCreates for the Fabric update! #5
2 new configs per campfire added #4 (thanks to Misticblade7 for the idea)
- [soul]CampfireRainUnlitTime: time a campfire burns until it goes out during rain
- [soul]CampfireRainParticleFactor: factor of particle count of a campfire during rain
1 config per campfire removed
- [soul]UnlitCampfireWithRain: because [soul]CampfireRainUnlitTime contains a corresponding value (-1)
Version 1.3.0
2 new configs added #4 (thanks to Misticblade7 for the idea)
- campfireRainUnlitTime: time a campfire burns until it goes out during rain
- campfireRainParticleFactor: factor of particle count of a campfire during rain 1 config removed
- unlitCampfireWithRain: because campfireRainUnlitTime contains a corresponding value (-1)
Version 1.2.0
- Bugfix: Destroying campfire failed during rain.
Version 1.1.0
- server config file added
- a campfire is lit for 2000 ticks (configurable) until it goes out by itself (can be deactivated)
- a campfires goes out when rain falls on it (configurable)
- contained items are remaining inside the campfire when it goes out by itself or by rain (configurable)
- a campfire can be configured to be destroyed after it goes out by itself (default disabled)
Version 1.0.0
- set the default state of a campfire to unlit