Mods
Resource Packs
Data Packs
Modpacks
Shaders
Plugins
Mods Resource Packs Data Packs Plugins Shaders Modpacks
Get Modrinth App Upgrade to Modrinth+
Sign in
ModsPluginsData PacksShadersResource PacksModpacks
Sign in
Settings
StarHUD

StarHUD

Display fancy HUDs in your game.

17.2k
149
Utility

Compatibility

Minecraft: Java Edition

1.21.1
1.20.1

Platforms

Fabric

Supported environments

Client-side

90% of ad revenue goes to creators

Support creators and Modrinth ad-free with Modrinth+

Links

Report issues View source Join Discord server

Creators

Finside
Finside Member

Details

Licensed MIT
Published 7 months ago
Updated 6 days ago
DescriptionGalleryChangelogVersions

A Minecraft mod that display HUDs in a more fancy way...

Default HUD Preview

Mods used in this picture: Visual Effects+ recommended mods.

Requires Cloth Config


Features
  • Armor Durability HUD
  • Coordinate & Nether Coordinate HUD
  • Cardinal Direction and Horizontal Yaw HUD
  • Ping HUD (Disabled in Singleplayer, only shows up in multiplayer)
  • FPS HUD
  • System & InGame Clock (Which also display the current world weather) HUD
  • Biome Indicator HUD (and Dimension Indicator)
  • Inventory HUD (Disabled by default)
  • Hand Items Indicator HUD
  • Status Effect HUD
  • Day Counter HUD
  • Targeted Crosshair HUD
  • TPS HUD
  • Speed HUD
  • HUD Placement and Color Customization
  • Conditional HUD Placement and Toggle

  • And more to come... (hopefully)
    Configuring the HUD
    Edit HUD Screen (2.0.0)

    In order to open this screen, by default you need to press RIGHT SHIFT in game.

    The basic thing you can do, is just to CLICK on a HUD Box (displayed with border), and then drag the HUD around.

    If you wanted to know more you can press the "Help" Button displayed with "?" on the button. This will display many keybind for your convenience.

    If you wanted to see more information regarding your HUD, you can press the "More Options" Button displayed with "+" on the button. This will display the currently selected HUD information. And you can adjust them accordingly.

    Edit HUD Screen Preview
    Configuration Screen

    You need Mod Menu To access the configuration screen.

  • Set The HUD Location using X and Y Point.
    (+X to move The HUD to the right, -X to the left)
    (+Y to move the HUD to the bottom, -Y to the top)

  • Set the HUD Vertical / Horizontal Allignment so that the display will be consistent upon resizing.
    Setting this will place your HUD DEFAULT location to the allignment specified.

  • Add a new Condition rule if your HUD is being overlapped by minecraft' HUD.
    You can either: Disable the rendering, or move the HUD away.

  • If the HUD' texture length changes dynamically, you can set the Texture Growth Direction. It's better to set the direction to be the OPPOSITE of your HUD allignment.
    (Ex: Allignment: LEFT, so you put Growth Direction to the RIGHT and vice versa).

  • Bonus Tip: It is recommended to use Pastel Colors for the HUD.
  • Performance Concern

    Yes, this mod DOES reduce your FPS. Worst case, IF EVERY HUD is rendered, you will have 40% FPS loss (60% if you are on 1.20.1 or 1.21.1 and didn't use ImmediatelyFast).

    I highly recommend using ImmediatelyFast if you want even more performance from using this mod. based on my testing, the HUD is 1.5x faster when using ImmediatelyFast.

    Worst to Best HUD Performance
  • 1. Inventory HUD (the more items the worse)
  • 2. Status Effect HUD (The more Effects the worse)
  • 3. Targeted Crosshair HUD
  • 4. Durability HUD that uses Item as it's icon
  • 5. The rest of the HUD
  • Performance Tips (2.2.0 only)
  • Combine Background on Group HUD (enable background for group hud), this combines the child's background and reduce the drawcall by [child amount] times!
  • Set the "Icon to Info Gap" To 0, this will combine the background in icon and info, reducing the drawcall from 4 to 3.
  • Set a Condition for your HUD. Maybe only render them on a server? or only render them when a specific mod is loaded? The Condition feature allow you to dynamically toggle the hud based on conditions.
  • Disable any HUD you rarely / never used.
  • For Support or Suggestion you may go ahead to Discord or Github


    CREDITS

    Most color used in the HUD is mostly taken from Color Hunt
    I took inspiration from both MCC Island and Origin Realms For the HUDs.
    I also took inspiration from Atom Material Icons for the HUD colors.
    Status Effect HUD is inspired by Status Effect Bars and Simple HUD Enhanced.
    Targeted Crosshair HUD is inspired by Jade and WTHIT.
    TPS Tracking Implementation is based on MiniHUD, see code

    Modrinth is open source.

    main@81b0922

    © Rinth, Inc.

    Company

    TermsPrivacyRulesCareers

    Resources

    SupportBlogDocsStatus

    Interact

    Discord X (Twitter) Mastodon Crowdin
    Get Modrinth App Settings
    NOT AN OFFICIAL MINECRAFT SERVICE. NOT APPROVED BY OR ASSOCIATED WITH MOJANG OR MICROSOFT.