What's Changed?
- Enable beacon beam culling and optimizations
- Update block and sculk animations toggle list
- Ignore Y height in occlusion culler when fog is disabled
- Update for
1.20.2
Full Changelog: https://github.com/FlashyReese/sodium-extra-fabric/compare/mc1.20.1-0.5.1...mc1.20.2-0.5.2
Important Notice
Disabling fog will not function properly with Sodium 0.5.1. You will need to wait for Sodium 0.5.2 to resolve this issue.
Why does Sodium Extra not work, while <insert other mods that can also disable fog> work fine? This is because we aim to avoid compromising performance by setting the fog distance to very far distances just to simulate the absence of fog. Instead, we prefer to set the fog opacity to 0
. However, this feature is currently broken in Sodium version 0.5.1
and has been fixed in their development branch. Attempting to set the fog distance to extensive ranges triggers a bug in Sodium, leading to significant performance drops, especially above the world height.
It is important for users to read this information and refrain from immediately attributing any fog disable issues to us, which might lead to unnecessary reports on our issue tracker.
Full Changelog: https://github.com/FlashyReese/sodium-extra-fabric/compare/mc1.20.1-0.5.0...mc1.20.1-0.5.1
What's Changed
- Fixed #333
- Improved hud rendering(fps, cords and light updates labels)
- Optimize draw helpers for GUI
- Update ru_ru.json by @Felix14-v2 in https://github.com/FlashyReese/sodium-extra-fabric/pull/336
- New translations from Crowdin
Full Changelog: https://github.com/FlashyReese/sodium-extra-fabric/compare/mc1.20.1-0.4.23...mc1.20.1-0.4.24
What's changed?
- Disables beacon beam rendering optimizations when Iris is detected. (This is temporary workaround to #333)
Full Changelog: https://github.com/FlashyReese/sodium-extra-fabric/compare/mc1.20.1-0.4.22...mc1.20.1-0.4.23
What's changed?
Fix #333- Disabled mixin options will now disable options as well
Full Changelog: https://github.com/FlashyReese/sodium-extra-fabric/compare/mc1.20.1-0.4.21...mc1.20.1-0.4.22
What's Changed
- Update CI dependencies, Improve CI configurations. by @Kichura in https://github.com/FlashyReese/sodium-extra-fabric/pull/331
- Added Steady Debug Hud feature
- Disable Reduce resolution on macOS by default
- Optimize beacon beam rendering
- Update translations from Crowdin (Thank you to everyone has contributed)
Full Changelog: https://github.com/FlashyReese/sodium-extra-fabric/compare/mc1.20-0.4.20...mc1.20.1-0.4.21
Final release for this version of Minecraft. Backports for this version will be discontinued unless critical bugs are discovered.
Full Changelog: https://github.com/FlashyReese/sodium-extra-fabric/compare/mc1.17.1-0.4.17...mc1.17.1-0.4.18
Final release for this version of Minecraft. Backports for this version will be discontinued unless critical bugs are discovered.
Full Changelog: https://github.com/FlashyReese/sodium-extra-fabric/compare/mc1.16.5-0.4.17...mc1.16.5-0.4.18
What's Changed
- New Crowdin updates by @FlashyReese in https://github.com/FlashyReese/sodium-extra-fabric/pull/298
Full Changelog: https://github.com/FlashyReese/sodium-extra-fabric/compare/mc1.19.3-0.4.16...mc1.19.3-0.4.17