These are just some hotfixes on top of the recent 0.7.6 release.
- Add Zombie Weapon Chance config option
- Update Gradle even further
- Better Creative Tab icon handling
- Fix a few item models
- Fix Infinity enchant
- Remove goalseeker ID
- Fix Crossbow bolt not doing damage
- Fix a few weapons dealing too little or no damage
- Add Turkish translation (by @TurkishAhmet4545)
- Fix Darts not being consumed properly
Almost 5 years... Wow! This mod was recently added to Tekkit 2 which is pretty cool. Well, let's don't let them hanging and fix a few things! A big thank you to @phantamanta44, especially!
- [DELAYED] Maybe I will port some of the changes to 1.11, 1.10, and 1.9... But not for now...
- [FIXED] Too many things!
So, it's time for a last release before I start working on the 0.8-weapons ;) Here are a "few" fixes I have made:
- [ADDED] Support for 1.12, 1.12.1 and 1.12.2 with the 1.12-jar
- [ADDED] Ore Dictionary Recipes
- [ADDED] More config options
- [ADDED] Resource pack for old Balkon's textures (see CurseForge page)
- [FIXED] Every bug reported (on GitHub and OpenEye)
- [FIXED] Mace not stunning properly
- [FIXED] Recipes in 1.12 (MUCH FIXES)
This is the last update I will release for 1.8 and 1.8.9. Why? Because it is a pain to update it. It takes just MUCH TOO LONG. Well, but enjoy this last update for it ;) BUT this is the first update for 1.12+! Enjoy this version ^^
Changes to 1.8:
- [FIXED] Merged every change from 1.11.2-branch (incl. those above this)
Changes to 1.11.2:
- [ADDED] Dynamic Nest of Bees
- [ADDED] Special interaction from Firerod with Creepers
- [FIXED] Crossbow Reload time
- [FIXED] Finally Reequip Animations for Reloadable things
- [FIXED] Dynamite explosions