Additions 🍎
- Added the ability to customize the color of the label (default is still gold).
Changes 🌽
- The UI has gone through a breaking change. recent alpha builds of WizardEX will not work with this version, though
alpha.3
will. - Switching to the beta channel as most components of the mod are stable.
- Required changes before release is the UI and re-adjusting the config for the last time.
- Rebalanced knockback resistance to a proper 1% gain and displayed it properly.
- Added author & contributor information according to who assisted in the development of the project's codebase.
- Fixed
lifesteal
attribute not applying to attacker(s). - Fixed refund issues on the screen.
Later Objectives ⚡
- Fixing tooltips
- Adjusting more attributes
Changes 🌽
- Uses the latest DataAttributes (beta.9) & OfflinePlayerCache.
- The namespace of DataAttributes got changed on this update, breaking the ability to use the mod with the latest one. This has been addressed now.
- This patches an issue when updating modifiers (for I forgot to update PlayerEX when changing namespaces.)
Major Note ⚠️
This is an alpha build of PlayerEX. Therefore, you should take precaution when playing. While I have personally tested the mod multiple times with several mods, there is a possibility of any kind of issue.
Additions ☕
- Rewrote the entire PlayerEX mod.
- Added a new UI screen with owo-lib (thanks guys) (that is extendable, more details in the future). Default keybinding is
-
(minus).- WE ARE FREE FROM SINGLE, LONG-DEBOUNCED INPUTS! feel free to hammer at that button or put in a specific amount that is within range.
- Tooltips have been added to specific areas in the UI. Discover these as you play.
- For those eager, see
PlayerEXMenuRegistry
.
- Redesigned config with owo-lib (thanks guys x2)
- Redid Brigadier commands, more info on that in the future. For now note that you can access it still by using
/playerex
. - Diminishing attributes are currently managed by its provided
smoothness
from DataAttributes.- In order to change smoothness and other values, open up the config using
/owo-config data_attributes
or accessing through ModMenu. - As of now, they are currently set to 1 until balancing in future update(s) can occur. Set it lower to have less from the applied modifiers on the attribute.
- In order to change smoothness and other values, open up the config using
- Added onto a player's nameplate their current level. This can be disabled via config.
Changes ⚙️
- Improved general stability of the mod.
- Changed all sounds to be a bit more pleasing and attentive.
- Modified all mixins in the mod to be more compatible with other mod(s). [this includes data-attributes]
Removals 🚫
- Removed
reach-entity-attribute
due to issues. Due to the nature of reach being hard-coded in this version, it's relatively challenging to gauge. A substitute will be present on the UI in later version(s).
Afterword ✒️
This took a lot of blood, sweat and tears to make. But there might be issues! Certain things need to be ironed out (primarily the diminishing factor, and making DataAttributes ui easier to work with). Report issues of game-breaking proportion, or supposedly incorrect values to our issues page. If something does not scale well, try adjusting the function(s) in the config or adjusting the diminishing amount.