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LittleTiles

LittleTiles

This mod allows you to build anything with smaller details. Build amazing looking functional structures like chair, bed, doors, storage.

100.2k
185
Decoration

Compatibility

Minecraft: Java Edition

1.21.1
1.20–1.20.2
1.19.4

Platforms

Forge
NeoForge

Supported environments

Client and server

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Links

Report issues View source Visit wiki Join Discord server
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Creators

creativemd
creativemd Owner

Details

Licensed LGPL-3.0-only
Published 2 years ago
Updated 2 weeks ago
DescriptionGalleryChangelogVersions

Show all versions

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1.6.0-pre093

by creativemd on Feb 13, 2024
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  • Fixed issue of tiles randomly changing grid size when picked or being displayed by the one probe or jade
  • Fixed intersection between normal and transformable box not working in all cases

1.6.0-pre092

by creativemd on Feb 10, 2024
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  • Fixed fill mode sometimes causing weird grid size issues
  • Fixed placement check if there is enough space having troubles with different grids
  • Fixed crash when oculus & embeddium is installed, but no shaders are used

1.6.0-pre091

by creativemd on Feb 9, 2024
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  • Updated to newest c&b version
  • Fixed converting tile to vanilla block ignoring color
  • Fixed replace, overwrite and overwrite_all mode undo not working properly

1.6.0-pre090

by creativemd on Feb 9, 2024
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  • Added interaction hand to use method in tile and structure (closes #938)
  • Fixed premade structures ingredient issue (required tiles instead of the actual structure item)
  • Potential fix for broken transformable box inventory rendering
  • Reworked door rendering to make use of sodium renderer to allow for smooth transitions (also fixes weird artifacts caused by opening/ closing a door)
  • Fixed a few memory leaks
  • Updated to Embeddium 3.1.0
  • Updated to Oculus 1.6.15

1.6.0-pre089

by creativemd on Jan 23, 2024
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  • Added connectedShapeBlocksLimit config (default is 128)
  • Fixed invisible storage tiles not working properly
  • Fixed not dropping item in gui of importer, exporter, blancomatic, workbench

1.6.0-pre088

by creativemd on Jan 18, 2024
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  • Fixed weird lighting issues with embeddium in regards to items

1.6.0-pre087

by creativemd on Jan 16, 2024
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  • Optimized performance of connected shape

1.6.0-pre086

by creativemd on Jan 16, 2024
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  • Reworked filters for screwdriver, hammer and paintbrush
  • Fixed crash when using replace with screwdriver

1.6.0-pre085

by creativemd on Jan 9, 2024
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  • Fixed combining issue of transformable boxes which produced broken boxes which cause troubles as soon as they are combined even further
  • Fixed recipe self overlap fix not working properly
  • Fixed block updates disconnecting player if it is not a sub world

1.6.0-pre084

by creativemd on Jan 8, 2024
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  • Fixed not loading animation handler when switching dimensions

1.6.0-pre083

by creativemd on Jan 5, 2024
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  • Improved performance when adding tiles (especially apparent in recipe overlap fix)
  • Fixed bug in memory leak causing it to adding back n^n boxes
  • Fixed memory buffer leak

1.6.0-pre082

by creativemd on Jan 3, 2024
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  • Fixed player placement settings not being available on server causing lots of issues
  • Fixed performance issue calculating faces of block entity
  • Fixed getPositionGrid only being available on client side

1.6.0-pre081

by creativemd on Jan 1, 2024
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  • Fixed not being able to place blocks when right clicking tile
  • Fixed animation handler not being loaded in certain case causing a crash
  • Fixed crash when using stencil mode on dedicated server
  • Fixed face culling over multiple blocks not working if they have different grid sizes
  • Fixed mark mode selecting position not working

1.6.0-pre080

by creativemd on Dec 30, 2023
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  • Fixed outline box being different during animation
  • Fixed sync issue when interacting with entity causing blocks in world to disappear
  • Fixed crash when importing old sliding door structure with 16 grid offset

1.6.0-pre079

by creativemd on Dec 29, 2023
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  • Fixed combine transformable boxes even though it should not (not checking if lines are the same but only if they are parallel)
  • Fixed structure not being able to connect on server side when calling it from off thread
  • Moved shape intersection calculations to CreativeCore
  • Fixed not being able to convert all tile data from 1.12

1.6.0-pre078

by creativemd on Dec 20, 2023
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  • Fixed not rendering preview when fabulous graphics are enabled
  • Reworked left and right click (should finally fix all issues regarding interactions)

1.6.0-pre077

by creativemd on Dec 20, 2023
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  • Fixed crash when door closes and does not have space to be placed
  • Fixed removal of additional might not be synchronized causing a crash
  • Fixed crash when rendering entity level

1.6.0-pre076

by creativemd on Dec 19, 2023
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  • Fixed crash in overlay renderer due to missing style
  • Fixed c&b integration causing a crash in certain cases
  • Fixed crash when placing transformable box which tries to figure out minimal required grid
  • Fixed placement issue on server side (caused by tiles and offset having different grids)
  • Fixed potential issue when sending int arrays

1.6.0-pre075

by creativemd on Dec 15, 2023
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  • Fixed crash when importing doors from 1.12 without events
  • Reworked structure directional to allow for special types
  • Added list type to structure directional

1.6.0-pre074

by creativemd on Dec 14, 2023
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  • Fixed signal display
  • Fixed missing translations for signal configuration
  • Fixed item holder rendering offset when placed on certain positions
  • Fixed attempting to render invisible tiles
  • Fixed rendering issue with cable, inputs and outputs (have to be placed again in order to make them work)
  • Fixed signal tickers not being able to handle situation where there are no tickets yet
  • Fixed rendered blockentity not working properly (causing all content to vanish)
  • Fixed signal component search having incorrect indexes
  • Fixed missing translation in light structure configuration
  • Fixed external inputs and outputs not getting recognized in recipe test
  • Fixed placement and grid configuration gui
  • Fixed grid config not having expected behavior when it comes to changes listener
  • Removed debug information from wrench signal tooltip
  • Removed unused lang file from 1.12
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