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LifeSteal Server-side

LifeSteal Server-side

A fabric server side implementation of the LifeSteal SMP

13.9k
25
Minigame

Compatibility

Minecraft: Java Edition

1.21
1.20.5–1.20.6
1.20–1.20.2
1.19.2

Platforms

Fabric
Quilt

Supported environments

Server-side

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Links

Report issues View source Visit wiki Join Discord server

Creators

Certified Tater
Certified TaterOrganization

Details

Licensed Apache-2.0
Published 2 years ago
Updated 2 weeks ago
DescriptionChangelogVersions

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LifeSteal 2.1.0

on May 23, 2025
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Changelog

  • Fixed /withdraw not giving the correct number of hearts
  • Updated to 1.21.5
  • Began native GeyserMC support
  • Added Respawn Invulnerability
    • This prevents players from killing you when respawning
    • This also prevents you from killing other players after respawning
    • Configurable with gamerule lifesteal:revivalInvulnerabilitySeconds
  • Added customizable Heart stack sizes
    • Configurable with gamerule lifesteal:heartStackSize
  • Added feature tests for debugging
    • This will ensure future updates do not break a specific feature
  • Updated Unruled API to v1.3

LifeSteal Server-side 2.0.1 Hotfix 1

on Mar 21, 2025
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Forces Lifesteal to use Unruled API 0.6

LifeSteal 2.0.1

on Jan 13, 2025
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Use Unruled API 0.6!

This update brings some fixes and tweaks, mainly to the gamerule antiHeartDupe:

  • Fixes hearts being given regardless of the killed player's health
  • Disabled the gamerule for players that are revived using hearts (since a heart is consumed, it is fair that they also give a heart when killed)
  • If a killer is at max health, instead of receiving no hearts, they now receive a heart item
  • Fixed a bug where if using /withdraw, the hearts received would be stacked

LifeSteal 2.0.0

on Jan 10, 2025
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This is the full release of the rewritten LifeSteal-Serverside!

Use Unruled API 0.6!

Notable features include:

  • Fixed NBT issues related to player death status
  • Fixed all texture issues
  • Gamerule for setting the altar block
  • Fixed reviving issues for offline players
  • Support gifting to offline players
  • Admin command for unbanning a single player
  • Automatic revival after a configurable time
  • Update to 1.21.4!
  • Improved wiki with datapack creation instructions

LifeSteal 2.0.0 Beta 2

on Jan 2, 2025
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Fixed my fork of Unruled-API not being included in the jar.

Note: Unruled-API will not be embedded in upcoming releases since a 1.21.4 version is being actively worked on

LifeSteal 2.0.0 Beta 1

on Dec 31, 2024
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This is a beta release! That means bugs are likely present! Report them in Github!

This is a complete rewrite of the entire mod to be more compatible with modern versions of the game and to eliminate the NBT issues that the original version had. Overall this version should be substantially more stable.

LifeSteal 1.4.1-hotfix.1

on Jun 23, 2024
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Fixed recipe loading due to an outdated Polymer build

LifeSteal 1.4.3 (Unstable!)

on Jun 23, 2024
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Fixed an issue with data in the embedded datapack not being loaded due to path changes by Mojang

LifeSteal 1.4.2 (Unstable!)

on Jun 22, 2024
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Updated to 1.21

LifeSteal 1.4.1

on Jun 22, 2024
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Updated to 1.20.6

LifeSteal 1.4.0

on Mar 10, 2024
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This was large rewrite of the mod. It hopefully should fix a lot of the issues with the previous versions including failing to save NBT data for offline players. Also, there is now complete documentation of the mod on the Github Wiki page

Full Changelog: https://github.com/Tater-Certified/LifeSteal/commits/1.4.0

LifeSteal 1.3.2

on Sep 22, 2023
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  • Update to 1.20.2

LifeSteal 1.3.1

on Aug 10, 2023
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  • Fixes a bug with localhost worlds due to checking for bots
  • Carpet Bots are no longer checked
  • Some code cleanup

LifeSteal 1.3.0

on Jul 15, 2023
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  • Updated to 1.20.1
  • Migrated to OfflinePlayerLib
  • Fixed some inconsistencies with the respawn altar
  • Data-driven ores
  • Code cleanups

LifeSteal 1.2.0

on Nov 3, 2022
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  • Added heart trading. Just rename a heart to your name and shift click on the ritual block
  • Made the ritual block configurable in the config
  • Rewrote ore spawning and set the min-vein size to 5 to fix a bug

LifeSteal 1.1.0

on Oct 31, 2022
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Added a way to revive your friends. Even works for offline folks. Just add 4 candles in each direction with a netherite block in the center. Then rename a heart to your friend's name and shift + right-click on the netherite block!

LifeSteal 1.0.0

on Oct 24, 2022
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Inspiration and original codebase from https://github.com/ModernAdventurer/LifeSteal

Basically just made it server side and updated it to 1.19.2. Also added a bit more customizability.

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