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Legendary Monsters

Legendary Monsters

This mod adds 1 new mob and 7 mini - bosses to the game. For defeating any of these mobs you can get cool weapons / shields / and more! This is a new project so it will be much bigger in the future

78.1k
108
Adventure
Equipment
Mobs

Compatibility

Minecraft: Java Edition

1.20.1

Platforms

Forge

Supported environments

Client and server

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Creators

Miauczel
Miauczel Owner

Details

Licensed MIT
Published last year
Updated 2 weeks ago
DescriptionGalleryChangelogVersions
1
2

Legendary Monsters V 1.9.7 [MC 1.20.1]

by Miauczel on Jun 14, 2025
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Attempted to fix music playing randomly

Legendary Monsters V1.9.6 [MC 1.20.1]

by Miauczel on Jun 13, 2025
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Bug fixes:

-Crashing on Servers

-Name: "Air rune" corrected to "Air Rune"

Legendary Monsters V 1.9.5 [MC 1.20.1]

by Miauczel on Jun 12, 2025
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Changes:

-New Fresh Cloud Golem's bossbar (both phases)

-New Death Animation for Cloud Golem

-Overgrown Colossus's poisonous gas now uses Vanilla poison color

-Renamed all words "Projectile Damage" in config comments to "Projectile Immunity".

-Haunted Knight can't spam single parry hit anymore.

-Cloud golem's music disc is now Epic Rarity.

-Updated textures of Totem Of Moss and Cloud Rod

-Lava eater's flamethrower is now easier to dodge.

-Withered Abomination's Attacks are easier to dodge.

Bug Fixes: -Fixed Shulker mimic projectile Config not working -Fixed Dune Sentinel's Config

-Attempted to fix Cloud golem's music playing randomly

-Fixed Possessed Paladin skipping first phase

-Fixed Shulker Mimic's attack goal causing crash

Ballance Changes:

-Stratling Sells less diamonds per amethyst.

-Hovering Hurricane deals more damage with arms but less with tornado.

Legendary Monsters V1.9.4 [MC 1.20.1]

by Miauczel on May 1, 2025
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Changes:

-Boss music should no longer play randomly

-Removed Debug Console spam

Legendary Monsters V1.9.2 [MC 1.20.1]

by Miauczel on Apr 20, 2025
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Fixed spiky worm missing texture

Legendary Monsters V1.9.0 [MC 1.20.1]

by Miauczel on Apr 19, 2025
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Main changes:

-New attack system for haunted knights and haunted guards( are different from each other in terms of attacks)

-Knights can block attacks with shield -Guards deal more damage than knights

-Possessed Paladin now is fire/lava immune in 2nd phase

-Friendly Guards and Knights are reworked like Haunted variants.

-Added configs for pets

-Added Ring particle effects for mobs

●New Overgrown Colossus Rework:

-Overgrown Colossus can do a charge. attack, spreading toxic gas while doing. that

-New Animations

●Better Withered Abomination:

-He can charge multiple times when he misses a charge attack(when he is angry)

-He can do combos of 2 hits now.

●Mossy Golem is now obtainable:

-As a pet it assists you in battle and can tremendously speed up ungrown crops growth

-You can make it stand still by shift -right click or sit by right clicking

●Better Skeloraptor

-He attacks like skeletosaurus when player left clicks while riding it.

-He can roar and scare mobs if player clicks 'R' key While riding it.

●Harder Lava eater:

-Heals 2HP per tick instead of 0.5HP while burrow attack.

-He can rotate while fire breath attack but slowly. Buffs: -Buffed Withered Scythe ability (less cooldown and more damage).

Fixed Bugs:

Fixed water in abandoned crypt

Fixed modded effects not disappearing

Buffs:

Buffed WIthered Scythe(-25 ticks cooldown, +3 ability damage)

Buffed Fiery Jaw(+1.5 Damage per tick)

Small update but a lot of technical stuff!

Legendary Monsters V1.8.0 [MC 1.20.1]

by Miauczel on Mar 8, 2025
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Main Changes: -Updated Shulker Temple

-Cloud Golem boss Rebalanced (It now loses consciousness after laser attack, there is an option to disable this change in config), its not dealing much damage when flying after laser, he can now do single shots in second phase, and he can charge once more time  when he is very low at health and he misses stun attack. also decreased the damage of the double hit combo.

Other Changes:

-Better Mossy  Golem (i mean that smaller mob from Overgrown Colossus)

Bug Fixes:

-Dinosaur Bone Club not playing sound,

-Fixed Tornado not letting players go when player is throwing ender pearl

Legendary Monsters V1.7.12 [MC 1.20.1] NEW ANCIENT STRONGHOLD

by Miauczel on Mar 1, 2025
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Changes:

-Updated Ancient Stronghold

-added 2 offers for Stratling

-fixed bugs

Legendary Monsters V1.7.11 [MC 1.20.1]

by Miauczel on Feb 28, 2025
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Changes: Decreased attack hitbox for haunted knights

Cloud golem can't shoot laser if distance to target >10

Legendary Monsters V1.7.10 [MC 1.20.1]

by Miauczel on Feb 28, 2025
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Changes:

-Cloud golem can activate laser when his target is in 12 block range instead od 16

-added Spanish Translation

-updated Chinese Translation

Bug Fixes: -fixed incorrect circle particle rotation in Cloud Golem's Charge Attack

Legendary Monsters V1.7.8 [MC 1.20.1]

by Miauczel on Feb 27, 2025
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Changes:

-Updated the look of the Circle Particle. (old looked too bulky and re-scaled, now its more Pixel Consistent and animated). -Ancient Guardian now uses the Circle Particle , his attacks now are looking more powerful Bug Fixes:

Cloud Golem doesn't miss stun attack so much. Withered Scythe cannot be used for infinite elytra fuel source anymore, player must start ability on a block to make it work, if player starts ability in air, ability won't work. Fixed very super ultra rare and strange crash related to falling clouds. [Buffed Wand of Clouds, Axe of Lightning, and Atmospheric boots] (stats) and thats all

Legendary Monsters V1.7.7 [MC 1.20.1]

by Miauczel on Feb 23, 2025
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Main Changes: Made Frostbitten Golem Attacks more avoidable Made Ancient Guardian's Attacks more avoidable Fixed bugs

Ballance Changes: Buffed Axe Of lightning (decreased each ability cooldown by 30 ticks)

Great Monstrous Anchor buff (Faster reload time, added +0.75 entity reach and buffed damage by 0.5f )

Greatly buffed Wand of Clouds, (increased damage to 10dmg, and increased attack speed)

Buffed Withered Scythe(Increased damage to 10)

Legendary Monsters V1.7.5 [MC 1.20.1]

by Miauczel on Feb 21, 2025
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Fixed a bug that makes a server crash because of particle engine

Legendary Monsters V1.7.4 [MC 1.20.1]

by Miauczel on Feb 21, 2025
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Bug fixes: -Fixed Server Crash

Legendary Monsters V1.7.3 [MC 1.20.1]

by Miauczel on Feb 20, 2025
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Ballance Changes: Buffed Axe Of Lightning: -3 seconds of cooldown(lightning Ability), +1 Damage point, Electric Shockwave now deals as much damage as Axe itself, its also a bit faster.

Buffed Mossy Hammer: now it has 2 seconds cooldown.

Buffed Wand of Clouds: + 1 Attack Damage, its faster now

Buffed The great Frost: it has much less cooldown on both abilities

Legendary Monsters V1.7.1 [MC 1.20.1]

by Miauczel on Feb 20, 2025
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Fixed: -Overpowered Overgrown Colossus

Legendary Monsters V1.7.0 [MC 1.20.1]

by Miauczel on Feb 20, 2025
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Main Changes: -Reworked Cloud Golem

-New mobs, Stratling, Hovering Hurricane

-Whole new Cloudy Temple with unique loot table

-Reworked Axe Of Lightning

-New Items: Cloud Rod, New Music Disc

-Added one attack combo Animation for Possessed Paladin's second phase, to make better variety of attacks

** Technical Changes:** -Compatibility for Shield Expansion

-Mobs are now dropping loot with loot tables from data folder

-Updated some ability descriptions

-Changed Flame Particles for Lava eater's stuff ** Ballance Changes:**

-Nerfed Spiky Worms

-Buffed The Great Frost

-Buffed Soul Great Sword

-Buffed Monstrous Anchor

-Buffed Chorus Blade

-Buffed Fiery Jaw

Legendary Monsters [V 1.6.2] MC 1.20.1

by Miauczel on Jan 3, 2025
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Changes: -Fixed dinosaur bone club incorrect ability description

-Weapons and items from this mod are now using translatable tooltips

-Slightly increased damage dealt by lava eater's Fire Slam attack

Legendary Monsters [V 1.6.0] MC 1.20.1

by Miauczel on Dec 31, 2024
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Changes

-Better Ancient Guardian Rework (2 new attacks)

-Reworked Posessed Paladin

-Lava eater can now use fire breath attack

-Better soul great sword ability

-Better Fiery jaw Ability

Very Important Technical changes:

-Damage dealt by bosses is now scaled by World Difficulty so if you are playing on hard mode, make sure to use at least enchanted diamond armor.

###Less Important Technical Changes:

-Some weapon Ability Descriptions can now be translated.

Legendary Monsters v1.5.0 MC 1.20.1

by Miauczel on Dec 8, 2024
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Main Changes:

Updated textures for almost everything in the mod -Reworked mobs: *Overgrown Colossus *Frostbitten Golem *Withered Abomination *Endersent *Skeletosaurus *Ancient Guardian *Lava Eater

-Reworked Weapons: *Dinosaur Bone Club *The Great Frost *Withered Scythe *Mossy Chestplate

New Features: -Fiery Boots

Buffed Weapons: -Fiery Jaw -Chorus Blade

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