Changes:
- Add config options for rendering tabs on the bottom of screens by default
- Fix single chests being treated like double chests when checking if they're blocked (#34)
- Fix a hang when trying to open a handled screen with a null type (#39)
Changelog: https://github.com/sisby-folk/inventory-tabs/releases/tag/v1.3.0
Changes:
- Fully implement
item_simple
and additem_sneak
- These should now work with most backpack/pouch-like items out the gate
- tested with botania's flower pouch and trinket case.
- Allow prefixes/suffixes in the config
- Majorly improve config logger output
- Enable the config logger by default
Changelog: https://github.com/sisby-folk/inventory-tabs/releases/tag/v1.2.0
Fixes:
- Render all tabs in the foreground / compress tab rendering to a single method (fixes #30)
- Improve null-safety for TabManager methods (fixes #32)
Changelog: https://github.com/sisby-folk/inventory-tabs/releases/tag/v1.1.8
Changes:
- Added a keybind (default
[
) to hide/show tabs (#28) - thanks Garden System!
Changelog: https://github.com/sisby-folk/inventory-tabs/releases/tag/v1.1.7
Changes:
- Allow tab bounds to be tweaked in the config, fixing issues with e.g. LevelZ (#2) - thanks Garden System!
Fixes:
- Fix a crash that occurred when a screen reported zero possible tab positions (or had zero background width)
Changelog: https://github.com/sisby-folk/inventory-tabs/releases/tag/v1.1.6
Changes:
- Fix multiblock tab not being active if wrong half is opened by @ellie-semele in #21
- Fix IDs with
.
in their path breaking config - as fixed upstream in quilt config (#25)
Changelog: https://github.com/sisby-folk/inventory-tabs/releases/tag/v1.1.5
Fix mod loading not loading on connector
Changelog: https://github.com/sisby-folk/inventory-tabs/releases/tag/v1.1.4
Changes:
- Make the cooldown for opening tabs while holding the tab key configurable
- Allow containers to open their tab on inventory revisions greater than 1 provided that it's the first update.
- This fixes issues with mods like visual workbench that raise the revision repeatedly during screen construction. It's consistent in vanilla, but it's worth accounting for oddities.
- Slice the creative tab texture instead of using a custom one for free respack support.
- Note that this means that custom texturing for inventory tabs specifically is no longer possible.
Changelog: https://github.com/sisby-folk/inventory-tabs/releases/tag/v1.1.3