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FrozenLib

FrozenLib

A library for FrozenBlock's mods.

305.4k
67
Library

Compatibility

Minecraft: Java Edition

1.21.x
1.20.6
1.20.4
1.20–1.20.2
1.19.x

Platforms

Fabric
Quilt

Supported environments

Client-side
Server-side
Client and server

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Links

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Creators

FrozenBlock
FrozenBlockOrganization

Details

Licensed GPL-3.0-only
Created 2 years ago
Updated 2 weeks ago
DescriptionChangelogVersions

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14

2.1.4 (25w21a)

on May 27, 2025
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2.1.4 (1.21.5)

on May 27, 2025
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2.1.4 (1.21.4)

on May 27, 2025
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2.1.4 (1.21.2)

on May 27, 2025
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2.1.4 (1.21.1)

on May 27, 2025
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  • Updated minimum Fabric API dependency.
  • Possibly fixed a rare worldgen freeze with C2ME.
  • Added the warden_cannot_target entity type tag.
  • Added VibrationParticleVisibilityApi, a simple way to disable the Vibration particle from appearing under provided circumstances.
  • Misc. cleanup.

2.1.3 (25w20a)

on May 15, 2025
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2.1.3 (1.21.5)

on May 15, 2025
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2.1.3 (1.21.4)

on May 15, 2025
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2.1.3 (1.21.2)

on May 15, 2025
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2.1.3 (1.21.1)

on May 15, 2025
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  • Removed a feature that caused Netty to throw exceptions instead of holding them back.
    • While with the vast majority of mods this behavior was fine, some mods interact with these features without using try/catch statements to avoid this situation after finding the cause.
    • Hence, this was removed. For better or for worse.
  • Removed StructurePoolElementIdReplacements after being deprecated and not having functionality for a while.
  • Removed all parameter-related fields from OverworldBiomeBuilderParameters, as the other individual parameter classes contain these.
  • Refactored BiomeParameters to the impl package, from the api package.
  • NoisePlacementFilter now takes EasyNoiseSampler.NoiseType as a parameter to determine which type of noise to use instead of an Integer.
  • Removed the second type parameter from FrozenLibConfiguredFeature, making its usage in datagen significantly easier to work with.
  • Cleaned up multiple classes.

2.1.2 (25w19a)

on May 7, 2025
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2.1.2 (25w18a)

on May 5, 2025
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2.1.2 (1.21.5)

on May 5, 2025
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2.1.2 (1.21.4)

on May 5, 2025
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2.1.2 (1.21.2)

on May 5, 2025
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2.1.2 (1.21.1)

on May 5, 2025
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  • Modded Nether surface rules now account for the Bedrock ceilings and floors.
  • Added NetherFrozenBiome, to slightly increase quality of life when making Nether biomes.
  • Added LargeSpireFeature, a more versatile alternative to LargeDripstoneFeature.
  • Added CurvingSpikeFeature, a stalagmite-like feature that curves as it gets higher.
  • Fixed an issue with Removable Item Tags being improperly removed upon shift-clicking.
  • Moved Wilder Wild's Wind particle to FrozenLib.

2.1 (1.21.5)

on Apr 17, 2025
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2.1 (1.21.4)

on Apr 17, 2025
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2.1 (1.21.2)

on Apr 17, 2025
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2.1 (1.21.1)

on Apr 17, 2025
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  • Significantly optimized ModelPart inversion.
    • ModelPart inversion should now be run on a CubeDefinition, as inverting a ModelPart once the model has been created sometimes will not work properly.
    • The CubeDefinition's mirror method can fix issues with ModelPart inversion.
  • Fixed Apparition RenderTypes, and cleaned up existing ones.
  • Added ShaderRegistryAPI, allowing modders to register custom shaders.
    • This API is not present past 1.21.1 as Vanilla gained this functionality in 1.21.2.
  • Added ItemTooltipAdditionAPI, letting modders append custom text tooltips to items when certain conditions are met.
  • Added FrozenLibLootTableEvents, currently only containing an event for when an Item generates inside a Container.
  • FrozenLib's ModMenu Badge API will now log when a badge with a duplicate internal id is registered.
  • Added additional helper methods to ClientCapeUtil to make it easier to see what Capes a player can wear.
  • FrozenLib now shows up in ModMenu's mod list if the user can wear Capes, regardless of the Show Libraries config option's value.
  • Added RecipeExportNamespaceFix, used to fix the exporting of recipes sometimes using incorrect ResourceLocations.
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