1.2.7
Updates
- Knives are now effective at mining Cactus;
- Knives can now instamine Bamboo, just like a Sword;
- Added the following blocks to the
unaffected_by_rich_soil
tag:- Moss, Nylium, Big Dripleaf, Pink Petals and Tall Flowers;
- Added
storage_blocks/<material>
tags for each storage block (crates, bags, bales) in the mod:- In 1.20.1, the namespace is
forge
; - In 1.21.1, the namespace is
c
;
- In 1.20.1, the namespace is
- Rich Soil is no longer hardcoded to deny tall flower boosting; they have simply been added to the
unaffected_by_rich_soil
tag;
Fixes
- Fixed wrong UV at the bottom of Pie models when there's 1 slice left;
- (1.21) Fix Pumpkins always dropping Pumpkin Slices without needing a knife;
Translations
- Updated:
- es_cl (thanks, Ganbare-Lucifer!);
- id_id (thanks, ichirei!);
- zh_cn (thanks, Boshigiri!);
1.2.6
Additions
- Farmer's Delight crops will now generate in village farms!
- Cabbage, Tomato and Onion will randomly replace either Wheat or Potato crops in villages;
- Crop availability varies between arid, temperate and cold biomes;
- Rice is excluded, as it requires a custom structure, and Villagers can't farm it yet.
- Added cutting recipe for Torchflower;
Fixes
- Fix Skillet's default block state having
waterlogged=true
; - Fix
tomatoes
not having a map color; - (1.21) Fix Cutting Board recipes crashing with recipe optimization mods;
- (1.21) Fix Anvil being able to add Sweeping Edge to knives and skillets;
- (1.21) Fix Skillets lacking item data when placed via commands, causing crashes and inconsistencies;
Translations
- Added:
- en_nz (thanks, XlosVSM!);
- vp_vl (thanks, SquareScreamYT!);
- Updated:
- es_mx (thanks, cerealconjugo!);
- ja_jp (thanks, Abbage230!);
- zh_cn (thanks, NumberSir!);
1.2.6
Additions
- Farmer's Delight crops will now generate in village farms!
- Cabbage, Tomato and Onion will randomly replace either Wheat or Potato crops in villages;
- Crop availability varies between arid, temperate and cold biomes;
- Rice is excluded, as it requires a custom structure, and Villagers can't farm it yet.
- Added cutting recipe for Torchflower;
Fixes
- Fix Skillet's default block state having
waterlogged=true
; - Fix
tomatoes
not having a map color;
Translations
- Added:
- en_nz (thanks, XlosVSM!);
- vp_vl (thanks, SquareScreamYT!);
- Updated:
- es_mx (thanks, cerealconjugo!);
- ja_jp (thanks, Abbage230!);
- zh_cn (thanks, NumberSir!);
1.2.5
Additions
- Farmer Villagers are now capable of planting and harvesting FD crops!
- They can plant, harvest and collect the drops for Cabbage, Tomato and Onion;
- Rice is currently excluded from this equation, as farmer AI wasn't able to handle it properly without extensive changes.
- Added tag:
farmersdelight:campfire_signal_smoke
. Blocks in this tag will cause Campfires to emit "signal smoke", like the Hay Bale;
Updates
- Knives are now effective at mining Pumpkins (normal and carved) and Melons;
- Knives will harvest 4 Pumpkin Slices when mining a Pumpkin, instead of a whole unit. Carved Pumpkins are unaffected;
- Added Canvas Signs to the vanilla
signs
andhanging_signs
item tags; - Some crafting recipes are now properly grouped in the Crafting Table's recipe book;
- Skillets are now waterloggable, but are unable to cook underwater, either handheld or as a block. Hard to fry when the skillet is flooded!
tomatoes
were temporarily removed from thecrops
tag, as bee pollination was breaking ropelogged vines unpredictably;- This will likely be addressed in the next major release;
Fixes
- Fix meal duplication when using containers against a Cooking Pot block, then closing and reloading the world;
- (1.21) Fixed Kelp Roll (whole) having wrong food stats;
- (1.21) Fixed Skillet not being enchantable in an anvil;
- (1.21) Fixed Knives being unable to receive Knockback and Looting;
- (1.21) Fixed Cutting Boards being unable to handle two valid tools for the same input (thanks, Lance5057!);
- (1.21) Fixed Skillets not losing durability when attacking mobs;
Translations
- Added:
- be_by (thanks, observr1!)
- da_dk (thanks, gohkenytp!)
- en_gb (thanks, akkini1!)
- tok (thanks, PiggyDr!)
- Updated:
- de_de (thanks, joernott and DaLumma!)
- es_ar (thanks, axperty!)
- es_mx (thanks, cerealconjugo!)
- ja_jp (thanks, konumatakaki and EndilCrafter!)
- ko_kr (thanks, smoong951!)
- ru_ru (thanks, mpustovoi!)
- uk_ua (thanks, TheGridExpert!)
- vi_vn (thanks, godkyo98!)
- zh_cn (thanks, DuckDuckStudio!)
- zh_tw (thanks, DuckDuckStudio and FuGu0416!)
1.2.5
Additions
- Farmer Villagers are now capable of planting and harvesting FD crops!
- They can plant, harvest and collect the drops for Cabbage, Tomato and Onion;
- Rice is currently excluded from this equation, as farmer AI wasn't able to handle it properly without extensive changes.
- Added tag:
farmersdelight:campfire_signal_smoke
. Blocks in this tag will cause Campfires to emit "signal smoke", like the Hay Bale;
Updates
- Knives are now effective at mining Pumpkins (normal and carved) and Melons;
- Knives will harvest 4 Pumpkin Slices when mining a Pumpkin, instead of a whole unit. Carved Pumpkins are unaffected;
- Added Canvas Signs to the vanilla
signs
andhanging_signs
item tags; - Some crafting recipes are now properly grouped in the Crafting Table's recipe book;
- Skillets are now waterloggable, but are unable to cook underwater, either handheld or as a block. Hard to fry when the skillet is flooded!
tomatoes
were temporarily removed from thecrops
tag, as bee pollination was breaking ropelogged vines unpredictably;- This will likely be addressed in the next major release;
Fixes
- Fix meal duplication when using containers against a Cooking Pot block, then closing and reloading the world;
Translations
- Added:
- be_by (thanks, observr1!)
- da_dk (thanks, gohkenytp!)
- en_gb (thanks, akkini1!)
- tok (thanks, PiggyDr!)
- Updated:
- de_de (thanks, joernott and DaLumma!)
- es_ar (thanks, axperty!)
- es_mx (thanks, cerealconjugo!)
- ja_jp (thanks, konumatakaki and EndilCrafter!)
- ko_kr (thanks, smoong951!)
- ru_ru (thanks, mpustovoi!)
- uk_ua (thanks, TheGridExpert!)
- vi_vn (thanks, godkyo98!)
- zh_cn (thanks, DuckDuckStudio!)
- zh_tw (thanks, DuckDuckStudio and FuGu0416!)
1.2.4a (1.21)
Fixes
- Fix crash when placing Mangrove Cabinet, Canvas Signs or Hanging Canvas Signs;
- Fix sporadic CME crash due to item override registration;
- Fix meal duplication when using containers against a Cooking Pot block, then closing and reloading the world;
Translations
- Updated:
- de_de (thanks, DaLumma!)
- es_mx (thanks, cerealconjugo!)
- ja_jp (thanks, EndilCrafter!)
- ru_ru (thanks, mpustovoi!)
- uk_ua (thanks, TheGridExpert!)
- (1.21) All
forge
tags have been updated to thec
namespace, with a few changes and additions:- Updated many tags to reside within the
c:foods/
subgroup, except forc:crops/grain
, since the items are inedible; - Many tags which had specific subgrouping were sunsetted.
- For example: forge:vegetables/tomato was phased out due to redundancy, in favor of c:foods/tomato instead, but tomatoes are still added to c:foods/vegetables;
- Removed
farmersdelight:wolf_prey
, in favor of usingc:foods/raw_meat
instead; - Added
c:foods/safe_raw_fish
, a version ofc:foods/raw_fish
which does not include Pufferfish;
- Updated many tags to reside within the
1.2.4
Updates
- The Cooking Pot item now displays more information than before:
- A blue bar will be shown to indicate the amount of meal servings stored, similar to how Bundles display their fullness;
- The tooltip will display the stored food's item sprite alongside its name;
- When viewing basic crops in JEI, they will display info on where they can be found as Wild Crops.
Fixes
- (1.20) Creative Tab registration has been moved to server-side, so that other mods can access them for game logic;
- Structure files for compost heaps are now format-updated with datagen, thus avoiding excessive DFU triggers on world gen. This should improve performance!
- Credit to malte0811, co-author of Immersive Engineering, for the StructureUpdater implementation;
- Skillet's higher knockback is now implemented as an attribute, rather than an event, fixing a bug where the other hand's item also received this boost;
- Skillet sounds now play at the correct stage of the damage cycle. This is noticeable on multiplayer, with some amount of latency;
Translations
- Added a line for the Rotten Tomato entity in most langs (thanks, leagris!);
- Added:
- sv_SE (thanks, Bjorkan!);
- Updated:
- es_MX (thanks, CerealConJugo!);
- fr_FR (thanks, leagris!);
- ja_JP (thanks, EndilCrafter!)
- ru_RU (thanks, VGamerGroup!);
- uk_UA (thanks, unroman!);
- zh_CN (thanks, NumberSir);
- zh_TW (thanks, Lobster0228!);
Additions
- Added certain blocks to the
create:brittle
tag, to prevent them from being deleted randomly when disassembling contraptions; - New tags:
farmersdelight:flat_on_cutting_board
: Items which will always render flat and 2D when placed on a Cutting Board, to fix certain render cases.- Includes Trident and Spyglass by default, due to unique render cases;
- Optionally includes items from a few mods, such as Autumnity's Turkey and Supplementaries' Quiver;
Updates
- Updated method of modifying stack sizes for BowlFoodItems:
- Changes are now done on game start, rather than calculated during
maxStackSize()
calls; - The
overrideAllSoupItems
config option has been removed, due to performance and usability concerns;
- Changes are now done on game start, rather than calculated during
- Cooking recipes will now drop sensible remainders for vanilla items which don't have them configured;
- (1.20) Updated Basket textures to match the new Bamboo design and palette;
Fixes
- Fix potential performance issues involving the stack size override for BowlFoodItems (see above);
- (1.18.2) Rollback and replacement to previous fix for Cutting Board's rendering issues with perspective items:
- The previous fix fails (and may crash) with some resource packs on 1.18.2, due to differences in how the method operates. On 1.19+, the fix works as intended;
- Instead of applying perspectives to determine 3D items, the
flat_on_cutting_board
tag will be used instead. Wrongly-angled items should be added to this tag;
Translations
- Updated:
- ko_KR (thanks, Yusi0!);
- pl_PL (thanks, jogurciQ!);
1.2.2
Additions
- (1.20) Added Hanging Canvas Signs;
- (1.20) Added Cherry and Bamboo Cabinets;
- (1.20) Added salvaging recipes for Cherry and Bamboo furniture;
- Added compatibility with the
origins:meat
tag from the Origins mod:- Carnivorous foods not defined as
meat()
in properties; - Bacon and Eggs;
- Carnivorous foods not defined as
- Added some items to Create Crafts & Additions tags:
createaddition:plants
andcreateaddition:plant_foods
(thanks, moltenwolfcub!); - Added Onions to the
tconstruct:seeds
tag from Tinker's Construct, to replant with Harvest modifiers; - New tags:
farmersdelight:terrain
: Blocks commonly present in biome surfaces. Populated byminecraft:dirt
andminecraft:sand
, and used for wild crop generation;farmersdelight:horse_feed_tempted
: Entities which will be tempted by Horse Feed when held;farmersdelight:serving_containers
: Items commonly used as containers for Cooking Pot recipes. Used for shift-click logic in the UI;
Updates
- (1.20) Updated tags to the newest conventions in 1.20:
replaceable
andreplaceable_by_trees
: Sandy Shrub;
- Updated the Rope recipe to require 2 straw only, and output 4 units;
- Updated alternate Lead recipe to use Straw instead of Rope, due to Rope being cheaper now;
- Updated the Cooking Pot's GUI with a small arrow, pointing from the meal slot to the output slot;
- Updated the JEI widget for cooking recipes:
- Slightly smaller size, to fit more recipes per page;
- Progress arrow now shows icons for cooking time and experience, and displays those stats on mouse hover;
- Updated
create:upright_on_belt
with newer FD drinks; - Updated
fan_heaters
topassive_boiler_heaters
, according to Create 0.5 specs;- (1.18.2)
fan_heaters
is still present for legacy compatibility with Create 0.4;
- (1.18.2)
- Updated Wild Cabbage and Sea Beet generation to be placeable on blocks tagged as
minecraft:sand
, instead of hardcoded to normal sand; - Rabbits can now be fed, and are tempted by, Cabbage (whole or leaf);
- Updated Slice of Cake's texture, to be more accurate to the cake block it comes from;
- Ropes can now support center-hanging blocks beneath them, such as Lanterns;
- Tomato Seeds are now associated as an item for both
tomatoes
andbudding_tomatoes
(thanks, RaymondBlaze!);
Fixes
- Fix Wild Crops not generating in biomes from biome mods:
- Removes the check for
forge:is_overworld
on placed features, since the tag is unused by most mods; - (1.18) The NETHER, THEEND and NONE BiomeCategories are excluded from wild crop generation instead.
- Removes the check for
- Fix loot functions lacking a type, causing errors with datagen and mods (such as Roughly Enough Resources);
- Fix Lily Pads and other water plants being directly plantable on Rich Soil, as if it was water;
- Fix wrong Cutting Board rendering for items with 3D model perspectives, but a 2D sprite on inventories;
- (1.19 and below) Fix roped Tomato Vines being destroyed by water, deleting the rope;
- Fix Cooking Pot not resetting its cook time when quick-swapping recipes, such as through the Recipe Book (thanks, Umpaz!);
- Fix Comfort and Nourishment overlays not being cancellable by other mods (example: Vampirism Blood Bar);
Translations
- Updated:
- ru_RU (thanks, Edarlingen!);
- es_ES (thanks, GerardPolloRebozado!);
1.2.2
Additions
- Added compatibility with the
origins:meat
tag from the Origins mod:- Carnivorous foods not defined as
meat()
in properties; - Bacon and Eggs;
- Carnivorous foods not defined as
- Added some items to Create Crafts & Additions tags:
createaddition:plants
andcreateaddition:plant_foods
(thanks, moltenwolfcub!); - Added Onions to the
tconstruct:seeds
tag from Tinker's Construct, to replant with Harvest modifiers; - New tags:
farmersdelight:terrain
: Blocks commonly present in biome surfaces. Populated byminecraft:dirt
andminecraft:sand
, and used for wild crop generation;farmersdelight:horse_feed_tempted
: Entities which will be tempted by Horse Feed when held;farmersdelight:serving_containers
: Items commonly used as containers for Cooking Pot recipes. Used for shift-click logic in the UI;
Updates
- Updated the Rope recipe to require 2 straw only, and output 4 units;
- Updated alternate Lead recipe to use Straw instead of Rope, due to Rope being cheaper now;
- Updated the Cooking Pot's GUI with a small arrow, pointing from the meal slot to the output slot;
- Updated the JEI widget for cooking recipes:
- Slightly smaller size, to fit more recipes per page;
- Progress arrow now shows icons for cooking time and experience, and displays those stats on mouse hover;
- Updated
create:upright_on_belt
with newer FD drinks; - Updated
fan_heaters
topassive_boiler_heaters
, according to Create 0.5 specs;- (1.18.2)
fan_heaters
is still present for legacy compatibility with Create 0.4;
- (1.18.2)
- Updated Wild Cabbage and Sea Beet generation to be placeable on blocks tagged as
minecraft:sand
, instead of hardcoded to normal sand; - Rabbits can now be fed, and are tempted by, Cabbage (whole or leaf);
- Updated Slice of Cake's texture, to be more accurate to the cake block it comes from;
- Ropes can now support center-hanging blocks beneath them, such as Lanterns;
- Tomato Seeds are now associated as an item for both
tomatoes
andbudding_tomatoes
(thanks, RaymondBlaze!);
Fixes
- Fix Wild Crops not generating in biomes from biome mods:
- Removes the check for
forge:is_overworld
on placed features, since the tag is unused by most mods; - (1.18) The NETHER, THEEND and NONE BiomeCategories are excluded from wild crop generation instead.
- Removes the check for
- Fix loot functions lacking a type, causing errors with datagen and mods (such as Roughly Enough Resources);
- Fix Lily Pads and other water plants being directly plantable on Rich Soil, as if it was water;
- Fix wrong Cutting Board rendering for items with 3D model perspectives, but a 2D sprite on inventories;
- Fix roped Tomato Vines being destroyed by water, deleting the rope;
- Fix Cooking Pot not resetting its cook time when quick-swapping recipes, such as through the Recipe Book (thanks, Umpaz!);
- Fix Comfort and Nourishment overlays not being cancellable by other mods (example: Vampirism Blood Bar);
Translations
- Updated:
- ru_RU (thanks, Edarlingen!);
- es_ES (thanks, GerardPolloRebozado!);
1.2.1
Updates
- CraftTweaker integration has been re-enabled (thanks, Witixin1512!):
- This integration exposes
recipe_book_tab
andfarmersdelight:tool_action
to CT scripts;
- This integration exposes
- Updated the Cutting Board:
- The player can no longer "attempt" to process a carved tool.
- Updated Cake and Pie slices:
- When slicing a cake, slices will drop from the cut side in a neat little row;
- When slicing a pie, slices will drop towards the user's side;
- Eating either block or slice no longer causes potion particles when granting Speed to the user;
- Tomato Vines now have a slightly thinner hitbox, to facilitate clicking blocks behind them;
- Added Kelp to Crop Rotation advancement, as it can be cooked into food;
- Rich Soil Farmland now uses its own farmland template, so that resource packs won't break the model by improperly changing vanilla templates...;
- Removed local Botany Pots integration. It is now integrated within Botany Pots itself, in newer versions;
Fixes
- (1.19) Fix Stove not emitting particles or ambient noise;
- (1.19) Fix containers (bowls, bottles etc.) not being searchable as recipe inputs in JEI;
- Fix the Crop Rotation advancement looking for
tomatoes
instead ofbudding_tomatoes
, making it impossible to complete; - Fix wrong criterion on recipes for smelting Golden Knives;
- Fix Rich Soil being turned into Rooted Dirt when growing Azalea trees on it;
- The fix should potentially prevent other modded trees from converting Rich Soil as well.
- Fix wrong composting rates for a few items;
- Fix Stuffed Pumpkin, Kelp Rolls and Sandy Shrub not being compostable;
- Fix Skillet being able to break blocks on creative, despite being a weapon;
- Fix Mooshroom and Trader Llama not being scavengeable for Leather when killed with a Knife;
- Fix Full Tatami Mats being placeable if the space ahead is unsupported, which caused them to break instantly;
- Fix Candle Cakes not dropping slices when mined with a knife (thanks, edgarogh!);
Translations
- Updated:
- ca_ES (thanks, DyaMetR!);
- de_DE (thanks, DaLumma!);
- es_MX (thanks, cerealconjugo and Witixin1512!);
- it_IT (thanks, BlackShadow77!);
- ja_JP (thanks, CKenJa and ksk3110!);
- ko_KR (thanks, qkrehf2!);
- pl_PL (thanks, KarolOfGutovo!);
- ru_RU (thanks, Pahuhopu!);
- sk_SK (thanks, davx!);
- tr_TR (thanks, gyrozeppelifan!);
- uk_UA (thanks, unroman!);
- vi_VN (thanks, baooduy!);
- zh_CN (thanks, IdealNightOcean and Andows96!);
- zh_TW (thanks, xMikux, Pancakes0228 and StarskyXIII!);