What's Changed
- Update to 1.20.6 (dropping 1.20.5)
- Re-add Forge/NeoForge builds
- Mexican Spanish translation by @TheLegendofSaram in https://github.com/tr7zw/EntityCulling/pull/153
New Contributors
- @TheLegendofSaram made their first contribution in https://github.com/tr7zw/EntityCulling/pull/153
Full Changelog: https://github.com/tr7zw/EntityCulling/compare/1.6.4-1.20.5...1.6.4-1.20.6
Changes
- Update to 1.20.5(fabric only for now)
Full Changelog: https://github.com/tr7zw/EntityCulling/compare/1.6.4-1.20.4...1.6.4-1.20.5
Changes
- Fix culling when the camera is stuck in a wall. This fixes the F5 camera clipping into walls causing stuff to turn invisible. Fixes #126
- Remove that spectator turns off culling, as it now fully works when going through walls
- Add
drg_flares:drg_flares
to the default whitelist
Full Changelog: https://github.com/tr7zw/EntityCulling/compare/1.6.3.1-1.20.4...1.6.4-1.20.4
Backport to 1.7.10 by @Pelotrio.
Backport to Minecraft Beta 1.7.3 on the Babric Fabric backport. This version was created by @vicisacat
- Update to 1.20.4
- Re-release to fix issues with refmaps
Full Changelog: https://github.com/tr7zw/EntityCulling/compare/1.6.3-1.20.4...1.6.3.1-1.20.4
- Update to 1.20.4.
Full Changelog: https://github.com/tr7zw/EntityCulling/compare/1.6.3-1.20.2...1.6.3-1.20.4
- Release NeoForge 1.20.2 build
- Rework build tooling
Full Changelog: https://github.com/tr7zw/EntityCulling/compare/1.6.2-1.20.2...1.6.3-1.20.2
What's Changed
- Update to 1.20.2
- Create fr_fr.json by @Calvineries in https://github.com/tr7zw/EntityCulling/pull/119
- Create vi_vn.json by @ImVietnam in https://github.com/tr7zw/EntityCulling/pull/118
New Contributors
- @Calvineries made their first contribution in https://github.com/tr7zw/EntityCulling/pull/119
- @ImVietnam made their first contribution in https://github.com/tr7zw/EntityCulling/pull/118
Full Changelog: https://github.com/tr7zw/EntityCulling/compare/1.6.2-1.20...1.6.2-1.20.2