Version 1.21.7-r11:
- use proper checks for client player, camera entity, and spectator
- merge https://github.com/MoriyaShiine/enchancement/pull/259
- adds Ukrainian translation. Thanks StarmanMine142!
- fix https://github.com/MoriyaShiine/enchancement/issues/260
see full changelog here
Version 1.21.7-r10:
- fix rare case where bedrock was obtainable from projectiles
see full changelog here
Version 1.21.7-r6:
- veil now removes your player locator bar waypoint
- clean up tags
see full changelog here
Version 1.21.7-r4:
- item stacks now remove the empty enchantment when loaded
- fix https://github.com/MoriyaShiine/enchancement/issues/253
- fix https://github.com/MoriyaShiine/enchancement/issues/254
see full changelog here
Version 1.21.7-r3:
see full changelog here
Version 1.21.7-r2:
- fix the charge jump bar being overridden by the player locator bar
see full changelog here
Version 1.21.5-r11:
- fix trident return slot crashing in offhand when disable durability is disabled
see full changelog here
Version 1.21.5-r10:
see full changelog here
Version 1.21.5-r9:
- fix warp tridents not returning to their correct slot
- fix rare case where warp would create client-only tridents
- fix https://github.com/MoriyaShiine/enchancement/issues/250
- merge https://github.com/MoriyaShiine/enchancement/pull/249
see full changelog here
Version 1.21.5-r8:
- tridents and maces now universally have a charge time of 1 second and can be interrupted
- tridents now play a ping sound when they're ready to launch
- tridents now return to the slot they were thrown from
- all mace enchantments now have a cooldown of 3 seconds that starts once you touch the ground
- enchanted books now stack to 16
- bundles now display the enchantments on enchanted books
- perception now gives mobs bigger attack/follow range
- strafe no longer gives antigravity when used on the ground
- buoy now prevents magma block damage
- buoy now has consistent speed over all, and descends slower
- leech now leeches for less time
- warp projectiles now return to their owner when they take damage
- entities are now unburied if they normally can't be but were before, such being buried and then going into spectator mode
- creakings can no longer be buried
- toggleable passive sound now only plays on client
- remove multiply charge time enchantment component
- fix gale doubling fall distance after jumping twice
- fix charge up animation for tridents and maces being stuttery
- fix enchanted tridents shot by drowned rendering as items after they die
see full changelog here
Version 1.21.5-r7:
- trial chamber rewards now only give enchanted chestplate books half as often
- fix air jumping not resetting fall distance
see full changelog here
Version 1.21.5-r6:
- every enchantment is now equally weighted and selectable when enchantment limit is enabled
- turtle master now gives 1 less level of resistance
- air mobility is no longer increased if you have slowness
- increase the maximum potency slowness can affect movement enchantments
- wind burst right click function now only starts decrementing cooldown when on ground
- fix veil decreasing detection range of non-hostile entities
- fix rare crash related to cached max levels
- merge https://github.com/MoriyaShiine/enchancement/pull/247
see full changelog here