Changes since last release: https://github.com/CyclopsMC/CyclopsCore/compare/1.21.1-1.24.0...65aa4bc45fd31a275302b3cefe72861307a023e3
Changes since last release: https://github.com/CyclopsMC/CyclopsCore/compare/1.21.1-1.24.0...e1433b574bf027e50cc2a6bdf5d953a316c34f15
As always, don't forget to backup your world before updating!
Additions:
- Improve multiloader support
- Support extended screen handlers in Fabric
- Add Fabric events for entity join, entity tick, and player join
- Add ILivingEntityRendererEvent for Fabric
- Add ILootTableModifyEvent for Fabric
- Add LootModifierConfigForge
- Migrate particles to common
- Add getCraftingRemainingItem to ItemStackHelpers
- Abstract ContainerTypeData to common
- Move NamedContainerProviderItem to common
- Move ItemGui to common
- Add gui helpers to common
- Move gui components to common
- Add ItemInventoryContainerCommon to common
- Move item location to common
- Move config command to common
- Migrate ring of fire and debug command to common
- Abstract packet handling across mod loaders
- Allow commands to be registered in common base mod
- Add world helpers to common
Changes:
- Make DeferredHolderCommon work with IForgeRegistry
Fixes:
- Fix loader-specific configurable types sometimes not working
Changes since last release: https://github.com/CyclopsMC/CyclopsCore/compare/1.21.1-1.23.0...3295ca506b436ef74c7120e88a8888f5a8000c23
As always, don't forget to backup your world before updating!
Additions:
- Port advancement criteria to Forge and Fabric
- Add biome modifier config to Forge
- Add entity config to common
Changes:
- Move capacity and energy components to common
Fixes:
- Fix some config registrations for some registries in Forge failing
Changes since last release: https://github.com/CyclopsMC/CyclopsCore/compare/1.21.1-1.23.0...3295ca506b436ef74c7120e88a8888f5a8000c23
As always, don't forget to backup your world before updating!
Additions:
- Port advancement criteria to Forge and Fabric
- Add biome modifier config to Forge
- Add entity config to common
Changes:
- Move capacity and energy components to common
Fixes:
- Fix some config registrations for some registries in Forge failing
Changes since last release: https://github.com/CyclopsMC/CyclopsCore/compare/1.21.1-1.23.0...3295ca506b436ef74c7120e88a8888f5a8000c23
As always, don't forget to backup your world before updating!
Additions:
- Port advancement criteria to Forge and Fabric
- Add biome modifier config to Forge
- Add entity config to common
Changes:
- Move capacity and energy components to common
Fixes:
- Fix some config registrations for some registries in Forge failing
Changes since last release: https://github.com/CyclopsMC/CyclopsCore/compare/1.21.1-1.22.0...cd9a809621a9f0416f789e199a17c1da333c75d6
Changes since last release: https://github.com/CyclopsMC/CyclopsCore/compare/1.21.1-1.22.0...cd9a809621a9f0416f789e199a17c1da333c75d6
Changes since last release: https://github.com/CyclopsMC/CyclopsCore/compare/1.21.1-1.22.0...cd9a809621a9f0416f789e199a17c1da333c75d6