v1.8.0
ADDED:
Added Anguished
Added Frostbite
CHANGED:
Bleeding now last for 1 more second when inflicted by Prosperishers
Slightly changed Shrouded particle spawning
v1.8.1
FIXED:
Fixed Prosperisher and Anguished not attacking Villagers and Wandering Traders
Fixed Swamp Lurker and Anguished still playing their hurt sounds when dead
Fixed Ocularus being silent when attacking on 1.18.2
Fixed Crystalline Golem Z-Fighting
Fixed Frostbite hurt sound effect
CHANGED:
Changed the amount of particles spawned whilst Frostbite is active
Prosperishers can now drop Stone Pickaxes
THIS IS THE FINAL 1.19.4 VERSION. EVER.
I am no longer supporting it due to animations constantly corrupting every time i try to port it. This version is no different. Rolling Skulls and Prosperishers have no walking animation.
v1.8.0
ADDED:
Added Anguished
Added Frostbite
CHANGED:
Bleeding now last for 1 more second when inflicted by Prosperishers
Slightly changed Shrouded particle spawning
v1.8.1
FIXED:
Fixed Prosperisher and Anguished not attacking Villagers and Wandering Traders
Fixed Swamp Lurker and Anguished still playing their hurt sounds when dead
Fixed Ocularus being silent when attacking on 1.18.2
Fixed Crystalline Golem Z-Fighting
Fixed Frostbite hurt sound effect
CHANGED:
Changed the amount of particles spawned whilst Frostbite is active
Prosperishers can now drop Stone Pickaxes
v1.8.0
ADDED:
Added Anguished
Added Frostbite
CHANGED:
Bleeding now last for 1 more second when inflicted by Prosperishers
Slightly changed Shrouded particle spawning
v1.8.1
FIXED:
Fixed Prosperisher and Anguished not attacking Villagers and Wandering Traders
Fixed Swamp Lurker and Anguished still playing their hurt sounds when dead
Fixed Ocularus being silent when attacking on 1.18.2
Fixed Crystalline Golem Z-Fighting
Fixed Frostbite hurt sound effect
CHANGED:
Changed the amount of particles spawned whilst Frostbite is active
Prosperishers can now drop Stone Pickaxes
v1.5.2
FIXED:
Fixed some flying mobs not floating above the water
CHANGED:
Crystalline Golem is now slightly slower
v1.6.0
ADDED:
Added Swamp Lurker
Added Swamp Skeleton
v1.6.1
CHANGED:
Tweaked a lot of values
FIXED:
Fixed Swamp Lurker hurt sound playing twice
Fixed Swamp Skeleton spawning incorrectly
This version may be laggier than the others!
v1.4.2
ADDED:
Added Crystalline Golem
v1.5.0
FIXED:
Fixed Crystalline Golem animations
v1.5.1
CHANGED:
Crystalline Golem will now deflect projectiles, simularly to the Crystalline Spider
FIXED:
Fixed Issue #3: Mods that add new biomes will not spawn new mobs
Fixed Gargoyles spawning in the nether
Fixed Crystalline Golems spawning in the nether
Fixed Crystalline Golems spawning in the end
Fixed Crystalline Spiders spawning in the nether
Fixed Crystalline Spiders spawning in the end
Slightly reduced Gargoyle spawn rates
v1.4.2
ADDED:
Added Crystalline Golem
v1.5.0
FIXED:
Fixed Crystalline Golem animations
v1.5.1
CHANGED:
Crystalline Golem will now deflect projectiles, simularly to the Crystalline Spider
FIXED:
Fixed Issue #3: Mods that add new biomes will not spawn new mobs
Fixed Gargoyles spawning in the nether
Fixed Crystalline Golems spawning in the nether
Fixed Crystalline Golems spawning in the end
Fixed Crystalline Spiders spawning in the nether
Fixed Crystalline Spiders spawning in the end
Slightly reduced Gargoyle spawn rates
(v1.4.1 is an important fix to the change in this version)
v1.3.3
ADDED:
Added Shrouded effect
CHANGED:
Completely reworked Shadowfang Dagger ability
Shadowfang Dagger cooldown is now 30 seconds
Slightly changed Crystalline Spider sound when attacking the player
v1.4.0
CHANGED:
Shrouded now has a duration of 18 seconds instead of 16
Shadowfang Dagger cooldown is now 32 seconds instead of 30
Changed the sound effect for when Shrouded expires or when the player is hit whilst they have Shrouded
The sound effect for getting hit whilst having Shrouded now also plays when the effect expires
Changed volume of some sound effects
v1.3.0
ADDED:
Added Skeledigit
Added Rolling Skull
Added Crumbling Skeleton
v1.3.1
CHANGED:
Reduced Crumbling Skeleton and Skeledigit movement speed
Changed Crumbling Skeleton sound effects when crumbling
Changed Crumbling Skeleton particles when crumbling
Changed positioning of Skeledigit spawning when Crumbling Skeleton crumbles
v1.3.2
CHANGED:
Changed positioning of Skeledigit and Rolling Skull spawning when Crumbling Skeleton crumbles
v1.2.0
ADDED:
Added Gilded Zombie
Added Reinforced Gold Plating
Added Reinfroced Golden Toolset
CHANGED:
Gargoyles can now float over water
The subtitle for the lower pitched zombie hurt sound has been changed from Gnasheart hurts to Zombie hurts
v1.2.1
FIXED:
Fixed Reinforced Gold Plating being in the wrong creative tab
Fixed Reinforced Gold Tool names being inconsistent
Fixed Reinforced Gold Sword having the wrong breaking speed
Fixed Gilded Zombie having no head rotation
Fixed Reinforced Golden Shovel having 2.25 attack damage instead of 4.5 attack damage
Fixed Kamikaze Creepers somehow spawning naturally
CHANGED:
Slightly reduced the amount of Gilded Zombies that can spawn in a group
Slightly increased Gilded Zombie spawn rates
Increased Reinforced Gold Tools mining speed from 14 to 16
Increased chance for gilded zombies to drop Reinforced Gold Plating
Reinforced Gold Plating can now be turned into golden ingots
Tooth Fragments can now be turned into bone meal
Added 2 new advancements