Added:
Added Create recipes: - Wet sponges with encased fans
- Wet rags with encased fans
- All pestle recipes with mill stone
Added additional method for obtaining butchers guide. Hold any meat in your off-hand and a book in your main hand then right click. Added Wolfs Added Eskimo suit - created from wolf fur when fully equipped protects you from frost damage
Fixes:
Fixed witch corpse Fixed creeper carcass Fixed fox skinning issues Fixed horse carcass drops
Added Create recipes: - Wet sponges with encased fans
- Wet rags with encased fans
- All pestle recipes with mill stone
Added additional method for obtaining butchers guide. Hold any meat in your off-hand and a book in your main hand then right click. Added Wolfs Added Eskimo suit - created from wolf fur when fully equipped protects you from frost damage
Fixes:
Fixed witch corpse Fixed creeper carcass Fixed fox skinning issues Fixed horse carcass drops
Added:
- Added horses
- Added recipe to make candles with animal fat
- Added chlorine to help clean blood water in cauldrons
Fixes:
- Fixed conflicting recipe for the basin
- Fixed sulfuric acid not working on villagers
- Fixed drained snowy fox having regular fox texture
- Fixed texture issue with blood cauldron
- Fixed being unable to skin sheep
Changes:
- Changed the sponge recipe to just require a sponge block in a crafting table. This can be reversed by placing butcherys sponge in a crafting table.
Added:
- Added config option to disable salt formations
- Snowy variant for foxes
Fixes:
- Fixed Drowned and Husk drops
- Fixed bone cleaver not dropping carcasses
- Fixed losing sausage filler attachment when breaking the meat grinder
- Fixed frog drops in version 1.21.1
Changes:
- Adjusted salt formation structure height
Added:
- Added join message that appears once on first join advising players to use Patchouli for a guide book. This can be disabled in the config.
- Added salt formations to ocean biomes
- Added sausage filler recipe to guide
- Introducing the basin - This essentially acts the same as a cauldron in the sense you can fill it with water. If you leave the basin outside in sunlight the water will eventually evaporate leaving a basin full of salt.
Fixes:
- Fixed glow squid head drop
- Fixed Husk and Drowned dropping Zombie corpse
Changes:
- Increased salt generation
- Removed the butchers bucket and collecting salt water from oceans.
- Zombified mobs will no longer attack zombie horses
Added:
- Added join message that appears once on first join advising players to use Patchouli for a guide book. This can be disabled in the config.
- Added salt formations to ocean biomes
- Added sausage filler recipe to guide
- Introducing the basin - This essentially acts the same as a cauldron in the sense you can fill it with water. If you leave the basin outside in sunlight the water will eventually evaporate leaving a basin full of salt.
Fixes:
- Fixed glow squid head drop
- Fixed Husk and Drowned dropping Zombie corpse
Changes:
- Increased salt generation
- Removed the butchers bucket and collecting salt water from oceans.
- Zombified mobs will no longer attack zombie horses
New Carcasses/Corpses: Added player corpses - When a player is killed it drops their corpse, some dye and string because when killed their skin comes off. (I just don't know how to get and apply player textures to models, yet🙃) Piglins Zombie Piglins
Added: Added 2 new config options to enable/disable sulfur ore and salt generation. (default is enabled) Added new icon overlays to help new players understand how to use the mod (can be disabled in the config) Added Vampirism Compat: Added butchery meats and organs to Vampirism grinders accepted items. Added Russian translation (Credits to Hichi) Added config option to disable organ drops Custom bucket used for collecting salt water. Using a vanilla bucket to collect salt water can be disabled in the config now and butchery's own bucket can be used instead.
Fixes: Fixed issue with disabling individual carcasses/corpses not working Fixed issue with skinning mobs Fixed butcher enchantment issues. This can be placed on: Swords, axes, bows, crossbows and tridents.
Changes: Changed how salt and sulfur generate Revisited some of the butchery meats nutritional values