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AzureLib Armor

AzureLib Armor

A striped down Azurelib just for Armor!

1.64M
187
Library
Utility

Compatibility

Minecraft: Java Edition

1.21.x
1.20.6
1.20.1–1.20.4

Platforms

Fabric
Forge
NeoForge
Quilt

Supported environments

Client and server

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Links

Report issues View source Visit wiki Join Discord server

Creators

AzureDoom
AzureDoom Owner
DerToaster98
DerToaster98 Member

Details

Licensed MIT
Published last year
Updated 4 weeks ago
DescriptionGalleryChangelogVersions

Show all versions

1
2
3
7

neo 3.0.2

by AzureDoom on Jan 19, 2025
Download

fabric 3.0.2

by AzureDoom on Jan 19, 2025
Download

v3.0.2

  • Fixes a packet issue with calling cancelAll on an AzCommand from the server.

v3.0.1

  • Fixed a missing method update for AzureLibCache for the new model/animation loading system.
  • Fixed a missing mixin for item renders.

v3.0.0

  • Rewrite Item animation system. See guide for converting here: https://moddedmc.wiki/en/project/azurelib/docs/updating/items
    • Fixes issue with Item animations not working the first time due to missing NBT tag check.
    • No longer have to supply a cache.
    • No longer have to use a GeoItem interface.
    • "Item" rendering/animating is now considered "ItemStack" rendering/animating.
    • No longer register the render in the Item.
      • This is done in your clients onInitializeClient for Fabric and NeoForges FMLClientSetupEvent using AzItemRendererRegistry#register.
  • Rewrite Armor animation system. See guide for converting here: https://moddedmc.wiki/en/project/azurelib/docs/updating/armor
    • No longer have to supply a cache.
    • No longer have to use a GeoItem interface.
    • "Item" rendering/animating is now considered "ItemStack" rendering/animating.
    • No longer register the render in the Item.
      • This is done in your clients onInitializeClient for Fabric and NeoForges FMLClientSetupEvent using AzArmorRendererRegistry#register.
  • No longer register the render in the Item. - This is done in your clients onInitializeClient for Fabric and NeoForges FMLClientSetupEvent using AzArmorRendererRegistry#register.
  • Animations are now done fully using a trigger animation call from the Az<Type>Animator.
  • New system fixes Animations not firing properly on Items on first use.
    • You have to now register your item in your mods onInitialize for Fabric and NeoForges FMLCommonSetupEvent using AzIdentityRegistry#register
      • AzIdentityRegistry#register can take 1 item or multiple if you have a lot of item.
  • New system fixes Aniamtions not pausing correctly when in singleplayer. (Old system/Geckolib "pauses" it but it still ticks so doesn't hold the animations spot properly)
  • New system fixes Animation triggers not working with armors.
  • New system shows about a 40% drop in memory usage compared to old systems/Azurelib.
  • Move to new Az Naming scheme from Geo
  • Fixes crash with Minecolonies when using new render.

neo 3.0.1

by AzureDoom on Jan 18, 2025
Download

fabric 3.0.1

by AzureDoom on Jan 18, 2025
Download

v3.0.1

  • Fixed a missing method update for AzureLibCache for the new model/animation loading system.
  • Fixed a missing mixin for item renders.

v3.0.0

  • Rewrite Item animation system. See guide for converting here: https://moddedmc.wiki/en/project/azurelib/docs/updating/items
    • Fixes issue with Item animations not working the first time due to missing NBT tag check.
    • No longer have to supply a cache.
    • No longer have to use a GeoItem interface.
    • "Item" rendering/animating is now considered "ItemStack" rendering/animating.
    • No longer register the render in the Item.
      • This is done in your clients onInitializeClient for Fabric and NeoForges FMLClientSetupEvent using AzItemRendererRegistry#register.
  • Rewrite Armor animation system. See guide for converting here: https://moddedmc.wiki/en/project/azurelib/docs/updating/armor
    • No longer have to supply a cache.
    • No longer have to use a GeoItem interface.
    • "Item" rendering/animating is now considered "ItemStack" rendering/animating.
    • No longer register the render in the Item.
      • This is done in your clients onInitializeClient for Fabric and NeoForges FMLClientSetupEvent using AzArmorRendererRegistry#register.
  • No longer register the render in the Item. - This is done in your clients onInitializeClient for Fabric and NeoForges FMLClientSetupEvent using AzArmorRendererRegistry#register.
  • Animations are now done fully using a trigger animation call from the Az<Type>Animator.
  • New system fixes Animations not firing properly on Items on first use.
    • You have to now register your item in your mods onInitialize for Fabric and NeoForges FMLCommonSetupEvent using AzIdentityRegistry#register
      • AzIdentityRegistry#register can take 1 item or multiple if you have a lot of item.
  • New system fixes Aniamtions not pausing correctly when in singleplayer. (Old system/Geckolib "pauses" it but it still ticks so doesn't hold the animations spot properly)
  • New system fixes Animation triggers not working with armors.
  • New system shows about a 40% drop in memory usage compared to old systems/Azurelib.
  • Move to new Az Naming scheme from Geo
  • Fixes crash with Minecolonies when using new render.

neo 3.0.0

by AzureDoom on Jan 18, 2025
Download

fabric 3.0.0

by AzureDoom on Jan 18, 2025
Download

v3.0.0

  • Rewrite Item animation system. See guide for converting here: https://moddedmc.wiki/en/project/azurelib/docs/updating/items
    • Fixes issue with Item animations not working the first time due to missing NBT tag check.
    • No longer have to supply a cache.
    • No longer have to use a GeoItem interface.
    • "Item" rendering/animating is now considered "ItemStack" rendering/animating.
    • No longer register the render in the Item.
      • This is done in your clients onInitializeClient for Fabric and NeoForges FMLClientSetupEvent using AzItemRendererRegistry#register.
  • Rewrite Armor animation system. See guide for converting here: https://moddedmc.wiki/en/project/azurelib/docs/updating/armor
    • No longer have to supply a cache.
    • No longer have to use a GeoItem interface.
    • "Item" rendering/animating is now considered "ItemStack" rendering/animating.
    • No longer register the render in the Item.
      • This is done in your clients onInitializeClient for Fabric and NeoForges FMLClientSetupEvent using AzArmorRendererRegistry#register.
  • No longer register the render in the Item. - This is done in your clients onInitializeClient for Fabric and NeoForges FMLClientSetupEvent using AzArmorRendererRegistry#register.
  • Animations are now done fully using a trigger animation call from the Az<Type>Animator.
  • New system fixes Animations not firing properly on Items on first use.
    • You have to now register your item in your mods onInitialize for Fabric and NeoForges FMLCommonSetupEvent using AzIdentityRegistry#register
      • AzIdentityRegistry#register can take 1 item or multiple if you have a lot of item.
  • New system fixes Aniamtions not pausing correctly when in singleplayer. (Old system/Geckolib "pauses" it but it still ticks so doesn't hold the animations spot properly)
  • New system fixes Animation triggers not working with armors.
  • New system shows about a 40% drop in memory usage compared to old systems/Azurelib.
  • Move to new Az Naming scheme from Geo
  • Fixes crash with Minecolonies when using new render.

fabric 2.0.14

by AzureDoom on Dec 19, 2024
Download

neoforge 2.0.14

by AzureDoom on Dec 19, 2024
Download

v2.0.14

  • Revert GeoGlowingTextureMeta change.

neo 2.3.15

by AzureDoom on Dec 19, 2024
Download

fabric 2.3.15

by AzureDoom on Dec 19, 2024
Download

v2.3.15

  • Revert GeoGlowingTextureMeta change.

fabric 2.3.14

by AzureDoom on Dec 16, 2024
Download

neo 2.3.14

by AzureDoom on Dec 16, 2024
Download

v2.3.14

  • Port color changes from a geckolib pr that was left to die
  • Port UV Face Rotation support
  • Port GeoGlowingTextureMeta using wrong colors

fabric 2.0.13

by AzureDoom on Dec 16, 2024
Download

neoforge 2.0.13

by AzureDoom on Dec 16, 2024
Download

v2.0.13

  • Port color changes from a geckolib pr that was left to die
  • Port UV Face Rotation support
  • Port GeoGlowingTextureMeta using wrong colors

fabric 2.3.13

by AzureDoom on Oct 4, 2024
Download

neo 2.3.13

by AzureDoom on Oct 4, 2024
Download

v2.3.13

  • Remove format version check, unneeded
  • Add GeoItemRender#useNewOffset() which will remove the y offset on item displays, due to change in BlockBench 4.11 item displays

fabric 2.0.12

by AzureDoom on Oct 4, 2024
Download

neoforge 2.0.12

by AzureDoom on Oct 4, 2024
Download

v2.0.12

  • Remove format version check, unneeded
  • Add GeoItemRender#useNewOffset() which will remove the y offset on item displays, due to change in BlockBench 4.11 item displays

fabric 2.3.12

by AzureDoom on Oct 3, 2024
Download

neo 2.3.12

by AzureDoom on Oct 3, 2024
Download

v2.3.12

  • Only throw error if no format version
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