Renewable Dragon Eggs, a new block animation, and a much more elegant dragon elytra/egg drop anim
- New Feature, Renewable Dragon Eggs: (Disabled by Default) The Enderdragon now drops an egg each time its killed, not just the first time its killed, allowing players to obtain their own dragon eggs and allow them to get the advancement for it too.
- Made the particle animation for the dragon dropping an elytra/egg even more elegant
- Dragon Eggs now have a custom block anim
- Block placement detection works a bit better now when placing the same block behind each other
- Changed the way the block anim for jukebox disc insertion is handled in the code
- New Feature, Marked Command Blocks: Puts a sort of beacon of particles above command blocks so they can be easily located. Only works on Command Blocks placed after the implementation of this feature. (Disabled by Default)
- New Feature, Improved Baby Zombies: Lowers the health of baby zombies from 20 HP to -> 10 HP but makes them jump a lot. They're also 11% faster!
- 2 new creative mode wands have been added, a teleport to nearest command block wand, and a teleport to random command block wand.
- All text keys are now translate keys, allowing you to translate them
- Made the enchantment table particles even more beautiful
- Gamerules for 1.19.4 have been implemented into the Gamerules screen
- Removed Stonecutter Damage feature as it could get quite annoying.
- Block anim for jukeboxes no longer emits a noteblock particle
- Fixed a bug where it would show 3 pages on the player settings screen when there's only 2