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Plunder

Plunder

A server-sided Fabric Minecraft mod that implements a unique loot-dropping system.

64
4
Game Mechanics
Social

Compatibility

Minecraft: Java Edition

Platforms

Fabric

Supported environments

Server-side

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Links

View source

Creators

William-Chapin
William-Chapin Member

Details

Licensed MIT
Published 7 months ago
Updated 7 months ago
DescriptionChangelogVersions

Logo

Plunder Mod

Whenever a player takes damage, whether from PVP or from natural causes (configurable), they have a chance to drop some of the items from their inventory onto the ground. Steal others items in already chaotic PVP!

Features

  • Fully customizable with over 15 configuration options!
  • Customizable drop rates for every item, only needing to edit a simple JSON file.
  • Particles to highlight when a player has dropped some of their items.
  • Reloadable configuration without having to restart the server. (Command: /plunderreload)

Usage/Download

Download the mod on the Modrinth website and put it in your servers mod folder.

To create custom odds for any item, navigate to the /mods/plunder/odds.json file. To create a custom drop chance, replace the "item" with the Minecraft item ID of your desired item, and replace the chance with your desired drop chance (0.1 being 10%).

{
  "dropOdds": [
    {
      "item": "diamond",
      "chance": 0.05
    },
    {
      "item": "netherite_ingot",
      "chance": 0
    },
    {
      "item": "stone",
      "chance": 0.1
    },
    {
      "item": "gold_ingot",
      "chance": 0
    }
  ]
}

Additionally, you can configure the /mods/plunder/configuration.properties file to configure when items are dropped, the default drop chances, and the particles.

# Default drop chance for armor pieces (if not configured in odds.json)
armorDropChance = 0.01

# Default drop chance for tools (if not configured in odds.json)
toolDropChance = 0.01

# Default drop chance for all other items/blocks/etc. (if not configured in odds.json)
itemDropChance = 0.01

# Maximum amount of items that can dropped from a single stack (max 64)
maxDropAmount=12

# How long should the delay be for picking up items after they have been dropped? (in ticks)
pickUpTime=20
...

Demo

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NOT AN OFFICIAL MINECRAFT SERVICE. NOT APPROVED BY OR ASSOCIATED WITH MOJANG OR MICROSOFT.