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The Lost Cities

The Lost Cities

Allows the player to play in an old abandoned city instead of the normal overworld

4.42M
327
Adventure
World Generation

Compatibility

Minecraft: Java Edition

1.21.x
1.20.1
1.19.x
1.18.1–1.18.2
1.16.3–1.16.5
1.15.2
1.14.4
1.12.x
1.11.2
1.10.2

Platforms

Forge
NeoForge

Supported environments

Server-side

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Links

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Creators

McJty
McJty Owner

Details

Licensed MIT
Published 2 years ago
Updated 2 weeks ago
DescriptionGalleryChangelogVersions
All versionslostcities-1.12-2.0.0alpha1.jar

lostcities-1.12-2.0.0alpha1.jar

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Changelog

First alpha of Lost Cities 2.0.0:

  • New floating island cities
  • New sphere type worlds. There are three variants provided: biosphere (jungle spheres in a wasteland), waterbubbles (floating city spheres partially submerged in water), and space (floating city spheres in space)
  • It is now possible to disable highways and railways completely
  • The 'space' landscape type (used for sphere worlds) have the ability to use a child profile for the outside of the spheres. This is used by waterbubbles and biosphere)
  • It is possible to completely disable the automatic generation of spheres and only use predefined spheres (configurable in the asset system)
  • City spheres can have totally different biomes compared to the outside landscape
  • In the new landscape types the player will always spawn on a valid spot. Either inside a sphere or on a floating island
  • New monorail system to connect city spheres
  • Nicer profile selection gui. You can now see a small preview of the world you are about to create as well as a more verbose description

Files

lostcities-1.12-2.0.0alpha1.jar(684.89 KiB) Primary
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Metadata

Release channel

Alpha

Version number

1.12-2.0.0alpha1

Loaders

Forge

Game versions

1.12.2

Downloads

24

Publication date

January 26, 2023 at 4:49 AM

Version ID

Modrinth is open source.

main@81b0922

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