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Oh The Biomes We've Gone

Oh The Biomes We've Gone

An astounding sequel to the original BYG mod for 1.20.1+ with over 50+ biomes ranging from the magical to the realistic and all breathtaking!

687.9k
558
Adventure
Decoration
World Generation

Compatibility

Minecraft: Java Edition

1.21.1
1.20.1

Platforms

Fabric
Forge
NeoForge
Quilt

Supported environments

Client and server

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Links

Report issues View source Visit wiki Join Discord server
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Creators

Potion Studios
Potion StudiosOrganization

JT122406
JT122406 Developer
AOCAWOL
AOCAWOL Owner

Details

Licensed ARR
Published 10 months ago
Updated 3 days ago
DescriptionGalleryChangelogVersions
All versionsOh-The-Biomes-Weve-Gone-Forge-1.3.3

Oh-The-Biomes-Weve-Gone-Forge-1.3.3

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Changelog

1.3.3

  • Make Entity Model Classes Package-Private, remove pointless override of getAnimation Method
  • Decrease Pumpkin Warden Shadow Radius
  • Fix Incompatibility with William Wythers' Overhauled Overworld/Expanded Ecosphere
    • Remove SeaGrass Normal from Lush Stacks as SeaGrass Warm is the same feature but more common

1.3.2

  • Fix and Add Missing Mossy Red Rock and Mossy Stone Recipes
  • Add Missing Foragers Table Recipe

1.3.1

  • Decrease Mushroom Canopy File Sizes
  • Remove Extra Patch Grass Badlands from Bayou
  • Fix being able to have more than 1 bwg boat in a stack
  • Adjust Boat with Chest Lang to match Vanilla conventions
  • Fix Overgrown Stone and Dacite not spreading

1.3.0

  • Fix incompat with William Wythers' Expanded Ecosphere
  • Fix Sakura Grove Order Cycle crash (Fixes Incompats with Cliff Tree)
  • Fix BWG Ice missing from Mineable with Pickaxe Tag
  • Add BWG Logs to Overworld Natural Logs Block Tag
  • Add Oddion Bulb to Forge Crops Item Tag

1.2.5

  • Revert Fix Incompatibility with Slayers Beasts. -> Causes incompat with Terralith

1.2.4

  • Fix BWG Chest Boats not Saving Data
  • Fix Incompatibility with Slayers Beasts
  • Remove unused Tree NBTS, Refactor White Mangrove trees into folder
  • Return ResourceKey<CreativeModeTab> for our tabs

1.2.3

  • Fix Oddion Foods Saturation Values
  • Fix Colored Sand Recipes using colored sand instead of normal sand
  • Update Skyris Village Forage, and Small Houses to non-legacy, add Custom Structure Processors
  • Update Skyris Village Large Farm to non-legacy, decrease file size, improve crop randomization
  • Update Skyris Village Animal Pen to non-legacy, add Animals

1.2.2-Beta

  • Use Fabric API for Point Of Interest Type Registration to fix Forager not getting job on Fabric
  • Fix Sheep not being able to Eat off of Lush Grass
  • Fix Cattail exploding on Campfire when campfire isn't lit
  • Add Recipes for Colored Sand

1.2.1-Beta

  • Fix Oddion Foods having wrong Nutrition Values
  • Remove need for Explicit BlockPredicate Registration Method
  • Update Custom Structure Processor Registration
  • Require TYG 1.3.1 - Fixes Trees piercing surface
  • Fix Some surface Rule issues in specific cases
  • Require CorgiLib 4.0.3.2

1.2.0-Beta

  • Update/Add To French Language File (FR_FR)
  • Fix Dacite Variants not dropping cobbled dacite when minned and overgrown stone not dropping cobblestone
  • Give Sakura Leaves Cherry sound on break
  • Fix tall flowers not being able to be used to craft dyes
  • Add Forager Trades and Config
  • Add Vanilla Trades and Disable Option
  • Fix WhitePuffBall age not being reset when picked, Don't call super.use on ages less than 1
  • Fix WhitePuffBall growth being incorrect
  • Call GameEvent#Shear on successful FireCracker Leaves and Hydrangea Hedge Shears
  • Update WTHIT Plugin to new Format
  • Implement FruitBlockProcessor for Skyris Village TownCenters

1.1.2-Beta

  • Set getBucketItemStack in ManOWar.java to correct Item
  • Update Skyris Mason, Weaponsmith, Fletcher House and Armorer to non-legacy
  • Use Processor on Skyris Mason, Skyris Fletcher House
  • Remove Duplicate Skyris Butcher Shop Entry from Template Pool
  • Update Chinese Language File (ZH_CN)
  • Add Block and Item Tags for Alliums, Roses, Tulips, Amaranth, Sages and Daffodils
  • Remove Winter Succulent and HorseWeed from small flowers tag
  • Add Flowering Leaves and Flowering Bushes to Minecraft FlowerTag

1.1.1-Beta

  • Remove a bunch of unneeded stuff
  • Remove End Sand
  • Fix Flower Patch Item being dull
  • Add Wooden Fence Gates to Forge Wooden Fence Gates Tag
  • Add Icy BiomeTag
  • Remove Crimson Tundra, Frosted Taiga, and Frosted Coniferous Forest from Snowy BiomeTag
  • Add Other Types of Flowers to Vanilla Flower Tag
  • Fix Tillables not working on Forge
  • Use Sided Success on Bush like blocks at end of use method
  • Call GameEvent#BLOCK_CHANGE on Bush like blocks when they are updated
  • Fix swamp biome disabling/enabling
  • Update Required CorgiLib Version to 4.0.3.0
  • Fix Snowy plants generating on top of non-full snow blocks.

1.1.0-Beta

  • Fix some leaves having incorrect drops and not dropping leaves when sheared
  • Make Tall Prairie Grass only placeable on BlockTag Dirt to be the same as normal prairie grass
  • Make All VineBlocks Compostable and Climbable
  • Move All leaves into Wood Class/Creative Tab
  • Fix Holly Berry Leaves Drops
  • Fix Grass Generating in caves in Allium Shrubland
  • Adjust Just Like Grandma's Lang to say both pies

Dependencies

dependency-iconGeckolibrequired
dependency-iconOh The Trees You'll Growrequired
dependency-iconTerraBlenderrequired
dependency-iconCorgiLibrequired
dependency-iconWTHIToptional

Files

Oh-The-Biomes-Weve-Gone-Forge-1.3.3.jar(33.4 MiB) Primary
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Metadata

Release channel

Release

Version number

1.3.3-Forge

Loaders

ForgeNeoForge

Game versions

1.20.1

Downloads

7875

Publication date

October 17, 2024 at 4:06 AM

Publisher

JT122406

JT122406

Developer

Version ID

Modrinth is open source.

main@81b0922

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