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Oh The Biomes We've Gone

Oh The Biomes We've Gone

An astounding sequel to the original BYG mod for 1.20.1+ with over 50+ biomes ranging from the magical to the realistic and all breathtaking!

688.1k
558
Adventure
Decoration
World Generation

Compatibility

Minecraft: Java Edition

1.21.1
1.20.1

Platforms

Fabric
Forge
NeoForge
Quilt

Supported environments

Client and server

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Links

Report issues View source Visit wiki Join Discord server
Donate on Patreon

Creators

Potion Studios
Potion StudiosOrganization

JT122406
JT122406 Developer
AOCAWOL
AOCAWOL Owner

Details

Licensed ARR
Published 10 months ago
Updated 3 days ago
DescriptionGalleryChangelogVersions
All versionsOh-The-Biomes-Weve-Gone-Fabric-1.1.0-Beta

Oh-The-Biomes-Weve-Gone-Fabric-1.1.0-Beta

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Changelog

1.1.0-Beta

  • Fix some leaves having incorrect drops and not dropping leaves when sheared
  • Make Tall Prairie Grass only placeable on BlockTag Dirt to be the same as normal prairie grass
  • Make All VineBlocks Compostable and Climbable
  • Move All leaves into Wood Class/Creative Tab
  • Fix Holly Berry Leaves Drops
  • Fix Grass Generating in caves in Allium Shrubland
  • Adjust Just Like Grandma's Lang to say both pies
  • Make Stairs and Slabs Tags for BWG SandStone Sets and add to Respected Fabric Tags
  • Make BWG Desert Plants, Leaf Piles, Flower and Clover patches Compostable
  • Add Imbued wood to Fabric Budding Blocks Tags
  • Add all BWG Biomes to Minecraft IS_OVERWORLD tag and fabric IN_OVERWORLD tag
  • Fix the disabling of some biomes not working
  • Fix Cattail Drops
  • Change the way we do Biome Modifiers to use biomes and not tags to prevent accidentally adding our features to non-vanilla biomes
  • Fix Incompatibilities with Excessive Building, Blooming Biosphere, and Slayer's Beasts
  • Update Oh The Trees You'll Grow to 1.3.0 (Required)
  • Fix Winter Flowers not being compostable
  • Add BWG Flower Default/Warm Feature Equivalents to Vanilla Biomes
  • Make Vanilla Additions configurable on Fabric (Not available on forge due to it being in json and not in code)
  • Give Horseweed correct box shape
  • Add Oddion Bulb to Villager Plantable Seeds ItemTag
  • Add Mushrooms to Forge Mushroom ItemTag
  • Add a bunch of BiomeTags

1.0.6-Beta

  • Fix Skyris Hanging Sign Textures being swapped
  • Fix Blue Enchanted Sapling Crashing on place
  • Changes to Fruit Leaves
    • Pass Supplier of BWGFruitBlock to BWGFruitLeavesBlock instead of supplier of blockstate
    • Prevent Bonemealing when leaves are placed by players/decayable/Persistence Value
      • Reason for this is fruit should only really be growing when the leaves are attached to a tree
  • Fix Fruit Leaves Crash
  • Fix Yucca Trees not being growable on sand tagged blocks
  • Add Cracked Sand and Sandy Dirt to Sand Block and item tags
  • Make Cypress Saplings use 2 by 2
  • Fix Yucca Leaves Models
  • Add Light to Fairy Slipper
  • Make all BWG flowers have No Occlusion

1.0.5-Beta

  • Workaround for a crash involving fruit leaves decay (No Drops)
  • Change in how decaying leaves drop there fruit
  • Change PrairieGrassMixin.java to use Inject to be more compatible with other mods

1.0.4-Beta

  • Use Chunk Seeded Random for Crag Gardens Extensions
  • Fix Palo Verde Logs and Wood not having drops
  • Fix Orchard Trees requiring 2x2
  • Fix Incompatibility with Nature's Spirit

1.0.3-Beta

  • Fix Lush Farmland and grass not having loottables
  • Fix sandy farmland not having a loottable
  • Remove Vanilla Igloos from Shattered Glacier
  • Fix a bunch of Leaves drops
  • Remove Extra ModPlatform Classes, Add getConfigPath to PlatformHandler
  • Custom Mushroom Sizes
  • Add Huge Mushroom growers to mushrooms blocks
  • Add Hanging Sign Recipes
  • Make advancements not all Challenges

1.0.2-Beta

  • Fix Golden Apple from Green Apple Recipe overriding Vanilla Recipe
  • Fix Jacaranda Bushes Missing Collision
  • Move Platform based things to AutoService
  • Fix Wood Leaves being in Axe Mineable instead of Hoe Mineable
  • Fix Fruitblocks not dropping when the leaf above them decays
  • Fix palm saplings requiring 2x2 and dirt and not sand
  • Fix Firecracker Leaves dropping fir saplings
  • Remove the need for PrairieGrassMixin.java on Forge Side by using BoneMealEvent

1.0.1-Beta

  • Allow BoneMealing Allium Flower Bushes into Tall Alliums
  • Fix Crashing when going near fruit blocks on Fabric
  • Fix Podzol Floors in Cakes under Sakura Grove
  • Fix incompatibility with William Wythers' Overhauled Overworld
  • Add BWG Logs to Logs That Burn Tag
  • Fix a bunch of incorrect rendertypes around Plant like blocks
  • Remove Surface Lava Pools from Forest like biomes
  • Fix ores not genning in Eroded Borealis
  • BoneMealing Tall Alliums Makes Giant Alliums
  • Increase rate of Pumpkin in Pumpkin Valley

1.0.0-Beta

  • Initial release

Dependencies

dependency-iconTerraBlenderrequired
dependency-iconGeckolibrequired
dependency-iconOh The Trees You'll Growrequired
dependency-iconFabric APIrequired
dependency-iconCorgiLibrequired
dependency-iconWTHIToptional

Files

Oh-The-Biomes-Weve-Gone-Fabric-1.1.0-Beta.jar(39.31 MiB) Primary
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Metadata

Release channel

Beta

Version number

1.1.0-Beta-Fabric

Loaders

Fabric Quilt

Game versions

1.20.1

Downloads

1836

Publication date

August 15, 2024 at 3:13 AM

Publisher

JT122406

JT122406

Developer

Version ID

Modrinth is open source.

main@81b0922

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