Compatibility
Minecraft: Java Edition
Platforms
Supported environments
90% of ad revenue goes to creators
Support creators and Modrinth ad-free with Modrinth+Creators
Details
Changelog
Fixes & Changes:
-
Donkeys/Mules ridden by Warlocks in Raids will straight up die once the Warlock either dies or despawn.
-
Forge Rituals will play an Anvil Use sound once the ritual is finished.
-
Changed sound when healing a Skeleton Servant with Bones to Skeleton Step sound instead of Eating sound.
-
Several Modded Brew Effects' Soul Cost are now configurable.
-
Ominous Saddles has another recipe that's only available if there's a mod that has Silver Ingots/Blocks added and tagged properly.
-
Replaced Golden Apple in Ravaged recipe with Lapis Lazuli.
-
(Possible Fix?) Bone Lord still alive in dying animation pose.
Additions:
-
Ravager Armor. Comes in Iron, Gold, Diamond and Netherite Variants. Follows Horse Armor rules so yes, Gold provides more protection than Iron, but Ravager Armor does provide more Armor Points than Horse Armor. Can be crafted using Forge Rituals. Can only be applied to Goety's Tamed Ravagers. Shift-right click to apply.
-
Grimoire of Grudges. When hitting a Mob or Player with the Grimoire, all Servants owned by you will automatically target them henceforth. Hitting them while crouching/shifting will cause them to automatically target their Entity Type. For example, crouching and hitting a Villager with the Grimoire will cause Servants to target every Villager. Right clicking in the air will show a list of Mobs/Players that have been 'grudged', shift right clicking will show Entity Types instead. To remove 'grudge' simply right click on the grudged Mob/Player or shift-right click if Entity Type is grudged. Grudged Mobs dying will automatically remove them from the grudge list.
-
Armored Ravagers in Raids and Assaults from high Soul Energy. Can be disabled from config. Have a higher chance of spawning on Hard Difficulty.
-
New Ravager abilities. Manual Roar and Autonomous mode. When riding on tamed Ravager, clicking on the Manual Roar key (Default: R) will cause the Ravager to roar much like it does after being stunned by Shield. The Ravager cannot roar again, unless it's stunned by a Shield, or until the Roar cooldown (by default, 10 seconds, can be configured from goety-spells.) is dropped. Autonomous Mode causes the Ravager to act like it's Wandering and not ridden when pressing the Autonomous key (Default: Y), useful when trying to do Range/Magic attack while allowing the Ravager to go Melee on its own.
-
Save Effects effect and brew. Catalyst is Echo Shard and requires 8 Capacity. The Effect allows all other effects to persists after either death or drinking milk.
Join the official Mod Discord!
Dependencies
Files
Metadata
Release channel
ReleaseVersion number
2.13.2Loaders
Game versions
1.19.2Downloads
44Publication date
July 17, 2023 at 3:50 PMPublisher
Polarice3
Owner