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Fossils and Archeology: Revival
The mod offers a variety of dinosaurs that are brought back to life through discovering bones, extracting DNA, creating Embryos, and making eggs. Along with dinosaurs there are other prehistoric creatures such as mammoths, smilodons, and DODOS!!
83.6k
188
Mobs
Technology
World Generation
Compatibility
Minecraft: Java Edition
1.18.2
1.12.2
1.7.10
Platforms
Fabric
Supported environments
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Details
Changelog
Added
- Nautilus meat now returns a nautilus shell when eaten
- Dinopedia can now be crafted with any fossil
- Better support for dinopedia bios in other languages
- Deepslate fossils no longer drop bones
- Comparator signals for all machines
- Improved tar sites
- Mammoths and Elasmotherium are now immune to freezing
- Added more analyzer recipes for vanilla dna
- Megalania now has venom again
- Aquatics now have a different death message if they suffocate on land
- Mobs will now sprint to catch up with their owner
- Sounds now have subtitles
- Updated Dutch, German, Japanese, Korean, Polish, Portuguese, Russian and Spanish translations
Fixed
- Crashes for users with certain system languages
- Crashes for users joining a LAN or Essential world
- Crashes when generating villager houses
- Crash when spawning certain mobs on Ad Astra worlds
- Mobs being able to phase through blocks (hopefully)
- Incorrect stats for baby & teen mobs
- Mobs trying to path towards unreachable feeders
- Silktouch not working on fossil and permafrost blocks
- Vanilla wood recipes not working with our wood types
- Sifters not using 5th slot
- Feeder being able to duplicate items and not dropping when destroyed
- Culture vats not saving correctly on world/chunk reload
- Worktables not working correctly on fabric
- Some vases not being craftable
- Chicken soup not returning an empty bucket as crafting remainder
- Dinopedia screen for pregnant prehistoric mammals
- Dinopedia bio not working for pteranodon and prehistoric fish
- Tar source blocks being destroyed by flowing tar
- Tar blocks not being considered as a dangerous path
- Fossil blocks not using their correct sounds
- Some chests in the hell boat structures not spawning correctly
- Whip not playing sounds when hitting entities
- Incorrect bird eggs being dropped after breeding
- Bone leggings armor value being too high
- Fish eggs not working for vanilla fish
- Aquatic mobs often swimming in circles and being able to fly when sleeping
- Prehistoric fish not being able to breed
- Some mobs shortly after being spawned
- Tempskya top and leaf drops
- Toyballs not being consumed when placed
- Egg advancement not triggering on some eggs
- Jade breeding cooldown being displayed incorrectly when at 0
- Artificial honeycomb not spawning bee or baby bee
- Mammoth and Elasmotherium shearing not working
- Nautilus hiding from spectators
- Animations for edaphosaurus, megalania, spinosaurus, sleeping aquatic mobs, falling flying mobs, quetz
- Textures for ceratosaurus, gallimimus, platybelodon, paleo/archeo villagers, palm doors
- Hitboxes for Ankylosaurus, Kelenken and Phorusrhacos
- Tamed mobs attacking each other
- Meganeura sometimes standing in the air or attaching poorly to blocks
- Mobs being able to sleep while the player is riding them
- Some mobs being able to move while sleeping/sitting
- Leap attack not stopping in some cases even if target is already dead
- Loot table of the home portal referencing non-existing item
- Fossil sites attached to villager houses missing fossil blocks
- Feeding goals not running often enough
- Some animations breaking if played together
- Teen textures never being used
- The culling bounds of fossil skeletons not matching the model
- Some issues with fossil skeleton placement
- Bucketable mobs losing all info when being put into a bucket
- Some other info not being saved across world loads
- Small mobs getting stuck if they can't reach their target
- Swim animations ending too late
- Villager trades not changing with levels
- Very hungry mobs not waking up before taking damage
- Flying mobs not being able to attack
- Some mobs not being able to hunt each other
- Smilodon and Compsognathus not being able to attack
- Mobs eating during combat
- Volcano cone lava generation
- Non-aquatic mobs having a hard time leaving the water
- Javelins stuck in the ground spawning lightning on world load
- Sentry Piglin spawning without a weapon
- Lighting spawned by the ancient sword being able to hurt the player
- Incorrect failuresaurus variants being spawned
- Current population size not being calculated correctly
- Aquatic mobs not playing their swimming animations in some cases
- Quaggas not having a chest textures
Mod compatibility
- Fixed a crash due to incompatibility with Ad Astra
- Fixed visual bug with Jade breeding cooldown
- Added farmers delight seeds as valid food
- Added Alex Mobs food and mobs to food mappings (thanks xayler4!)
Files
Metadata
Release channel
ReleaseVersion number
1.18.2-9.1.1.0-forgeLoaders
Game versions
1.18.2Downloads
929Publication date
February 17, 2025 at 7:48 PMPublisher
DarkPred
Programmer