Compatibility
Minecraft: Java Edition
1.21.x
1.20.x
1.19.2–1.19.4
1.18.2
Platforms
Fabric
Supported environments
90% of ad revenue goes to creators
Support creators and Modrinth ad-free with Modrinth+Creators
Details
Licensed LGPL-3.0-only
Published last year
Updated 3 days ago
Changelog
- now requires ETF 6.2.1 or newer
- fixed a model setup error that would break villager and warden, clothing and glowing textures with custom models that declared textures
- is_hover now respects the players current block interaction range for block entities
- id variable now matches OptiFine's value exactly
- reworked the player_cape.jem implementation to be more mod compatible, e.g.
wavey capes
mod can now correctly overwrite it & essentials works with it now - swapped subfolder load priority for models.
optifine/cem/skeleton/skeleton.jem
now loads beforeoptifine/cem/skeleton.jem
matching optifine behaviour - added an OptiFine compat setting to require submodel folders to have variants, e.g.
optifine/cem/skeleton/skeleton.jem
will not load without aoptifine/cem/skeleton/skeleton2.jem
or a valid .properties file. - model exports no longer print rotation float values as doubles
- model exports now also log all box values for exported and non-exported parts
- fixed texture overrides not applying to
attach=true
or vanilla parts - fixed animations breaking when the same part transform or variable is declared / updated more than once over all the animation entries
- added tickdelta to the death time variable (fixes jittering in packs like skeleton death physics)
- fixed not all instances of
this
being correctly resolved in animation math - added spelling correction warnings for frequently misspelled variables like
is_aggressive
- variables not being found now log as errors rather than warnings and will now correctly default to false for unknown booleans
Dependencies
Files
Metadata
Release channel
ReleaseVersion number
2.2.2Loaders
Game versions
1.21–1.21.1Downloads
2039Publication date
August 29, 2024 at 3:36 PMPublisher
Traben
Owner